I guess that everyone is busy for the holiday. But I am going to re-send
this question again. To make it clearer, I would like to know how I can
find out the elevation of the center of the grids. Does Java3D interpolates
the Y using some formula?
Thank you for your time! and Merry Christmas! Happy
Lan:
As far as the actual surface geometry is concerned, I believe
Quadrilateral and Triangle surfaces are linear interpolation between the
corner point locations. I think I remember reading that the rendering of
a non-planar (not all 4 corners lie on a single plane) Quadrilateral may
produce unde
Hi all,
is there a way of starting an Interpolator object after another is done is
finish doing is loop. I want the two interpolator to start and each other when
there finish doing one loop of animation.
I know you can do that with a behavior object in the processstimulus function
but is there a
Thank you for your quick response. That is what I thought too. I did use
the mid point between the two vertices that form the triangle.
It seems not right. But Now I use the same triangles that I used to define
the ground and rotates each triangle to the actual orientation, and it
works fine.
Thank