[JAVA3D] Problems with 3DS objects (test code valid)

2003-12-11 Thread Fredrik Andersson
Hello! I can't get this right. I try to load a object from a 3DS-file but it will not be visible in the Canvas. I do not know what I'm doing wrong. Perhaps my 3DS-files is corrupt, but I do not think so. I have also added lights. So if any one could give me some code that loads and show a 3DS-obje

Re: [JAVA3D] Problems with 3DS objects (test code valid)

2003-12-11 Thread Jeremy Booth
Hi I'm currently at work so I can't check this theory. But it looks as though you are not setting the view position up, which means you will be viewing from 0,0,0. If the model is centred at 0,0,0 this means you will be looking out from inside the model. It could be that the front clip distance i

[JAVA3D] real problems with a translate behavior

2003-12-11 Thread Ben Logan
import java.util.*; import javax.media.j3d.*; import javax.vecmath.*; import java.awt.*; import java.awt.event.*; import com.sun.j3d.utils.geometry.*; import com.sun.j3d.utils.picking.*; import com.sun.j3d.utils.picking.behaviors.*; Can someone please help with this? I have a translate behavior

Re: [JAVA3D] The future of Java3D

2003-12-11 Thread Nikolai V. Chr.
Michael Pfeiffer wrote: It isn't very funny that I have to register only for this poll. Beside of that, the registration seem not to work, I don't get an activation email and when I try to log in without it, it tells me that my username doesn't exists. I just tried to register a new

[JAVA3D] SV: [JAVA3D] Problems with 3DS objects (test code valid)

2003-12-11 Thread Fredrik Andersson
Hello! I changed my code to this but still nothing to see. I guess that it is smarter to just extract the model instead of the scene (I guess that is what this now is doing). package java3d; import java.applet.*; import java.awt.*; import java.awt.Frame; import java.awt.event.*; import com.sun.j

Re: [JAVA3D] SV: [JAVA3D] Problems with 3DS objects (test code valid)

2003-12-11 Thread Jeremy Pitten
Are you sure loadScene isn't throwing an exception? Are you sure you are passing the correct path to the object file? Assuming the loader uses Class.getResource(String path) to get the file url then depending on whether you start the path with a slash or not will change where the loader looks for t

Re: [JAVA3D] real problems with a translate behavior

2003-12-11 Thread Robert Gomez-Reino Garrido
I haven't read the code bellow, but from what I understand you are moving the shape creating a new transform3D each time you want to move it, instead of multipliying it with the new transformation. Something like this. Shape3D miShape = new Shape3D; //I am going to move it for first time Transfo

Re: [JAVA3D] SV: [JAVA3D] Problems with 3DS objects (test code valid)

2003-12-11 Thread John Wright
Fredrik, You moved your view in the wrong direction. Your loaded model is BEHIND the view. There are all kinds of problems you can have. It's very possible your model is far too large. As was mentioned before it's very possible you are "inside" your model. You need to look at the vertex data

Re: [JAVA3D] real problems with a translate behavior

2003-12-11 Thread Ben Logan
Thanks for the input, unfortunately that is not the problem. Ive just realised that on the second pick it doesn't matter where the pointer is when you press the button, it still resets the shape (i.e. picks it no matter where you click). Does anyone have any ideas, I'm really stuck on this one :(

Re: [JAVA3D] real problems with a translate behavior

2003-12-11 Thread Brian McCormick
Hello, I looked over your code and it looks like the problem is the getNode() function is always returning the same thing. I've never used this function so I can't really say much more than that about it. I must say, however, that if you want to move your camera each time from its current positi

Re: [JAVA3D] real problems with a translate behavior

2003-12-11 Thread Ben Logan
Hi, I appreciate the help, I suspect the problem does lie in the picking area (i.e getNode) but not sure what the solution is. Perhaps I should explain the context; I am moving a shape within a room, I don't wish to move the camera, just the shape... The code has the effect I want, it just doesn't

[JAVA3D] boundary mode wrap

2003-12-11 Thread Tom Govaert
Hey   I want to use the boundary mode wrap on a box, but it does not seem to work… Here’s the code, what am I doing wrong ?       Appearance appearance = new Appearance();   TextureLoader textureloader = new TextureLoader("test2.jpg", "RGB", this);    Tex

[JAVA3D] Releasing Open Source project: Virtual Camera

2003-12-11 Thread CARLOS DA SILVA DOS SANTOS
Hi all, We are releasing our Java3D project, named Virtual Camera under the LGPL. The intent of the project was creating a virtual mockup for simulating tasks related to machine vision applications. In its current state, the Virtual Camera application allows the user to: * navigate in a virtual

Re: [JAVA3D] The real future of Java3D

2003-12-11 Thread David Grace
Hi all, Just for the record I intend to continue using Java3D in the future. It is stable, fast and the best way to display complex worlds in 3D using Java. I believe there are many people doing significant work using Java3D and will continue to do so in the future. As far as I'm concerned I'm hap