I have some code that generates a 'rounded stick' like object I use for
creating molecular stick models. The GeometryInfo class interests me and
looks like it could save me a lot of work. That is if I could get it to
work.
Case 1:
def createNormals(self):
gi = GeometryInfo(GeometryInfo.TRIANGLE_
It looks like there is a inconsistency within your vertices-array
self.verts (e.g. a triangle which consists only of three points).
But by the way, why don't you use a Cylinder for this kind of "rounded
stick"?
On Fri, 5 Dec 2003 02:19:39 -0700, Chris Fenton <[EMAIL PROTECTED]>
wrote:
I have some c
On Fri, 5 Dec 2003 10:35:38 +0100, Michael Pfeiffer <[EMAIL PROTECTED]>
wrote:
It looks like there is a inconsistency within your vertices-array
self.verts (e.g. a triangle which consists only of three points).
Sorry, I meant a triangle which consists only of TWO points, not three ;-)
But by the w
Michael Pfeiffer wrote:
On Fri, 5 Dec 2003 10:35:38 +0100, Michael Pfeiffer
<[EMAIL PROTECTED]>
wrote:
It looks like there is a inconsistency within your vertices-array
self.verts (e.g. a triangle which consists only of three points).
Sorry, I meant a triangle which consists only of TWO points,
Michael Pfeiffer wrote:
Doesn't work
Case 1:
def createNormals(self):
gi = GeometryInfo(GeometryInfo.TRIANGLE_ARRAY| LineArray.COLOR_3)
gi.setCoordinates(self.verts)
nm = NormalGenerator()
nm.generateNormals(gi)
si = Stripifier()
si.stripify(gi)
return gi.getGeometryArray(1,0,0)
Result:
Hello,
I have a polygon
represented by a set of points. Can somebody tell me how can I calculate the
center of gravity of this polygon.
Thanks
Shyam
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Shyam Prakash wrote:
Hello,
I have a polygon represented by a set of points. Can
somebody tell me how can I calculate the center of gravity of this
polygon.
Thanks
Shyam
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this is a good start :
http://www.exaflop.org/docs/cgafaq/cga2.html
check out 2.02 : How can the centroid of a polygon be computed?
Shyam Prakash wrote:
Hello,
I have a polygon represented by a set of points. Can
somebody tell me how can I calculate the center of gravity of this pol
Hi,
I have tested my Java3D/OpenGL application OK with NVidia GeForce 4, FX500
and ATI Rage 128 video cards. But it does not work with an integrated chipset
Intel 82815 : just a grey panel... Does anyone knows why?
Thanks
JR
--
D'Amore Jean-Robert
IT Systems
Bell Geospace Ltd.
Unit 5A
if you've got a solid shape of n points, each points Pi being affected of
the mass mi, then the center of the polygon G is defined by the equation:
[Sum(i=0, i<=n) mi ] G = Sum(i=0,i<=n) mi*Pi ( if Sum(i=0,i<=n)
mi != 0)
Dennis Wagner wrote:
Shyam Prakash
wrote:
Hello,
Hi,
I am not sure if this is your case, but some vcard
makers implements OpenGL ICD as a emulation over
DirectX. So you must install DirectX (8.1a or 9b) to
get OpenGL support.
But you can also try Java3D Direct3D JRE.
Java3D 1.3.x Direct3D requires DirectX 8.1
Alessandro
--- Jean-Robert D'A
Thank you Allessandro, I magically solved the problem by setting the hardware
acceleration to "None" in the display settings.
I have no clue why it had to be set in this fashion. Any info welcome...
Otherwise my application targets win32 platforms, do you think I should use
Java3D/DirectX inste
Good news, Jean-Robert!
I recomend OpenGL.
Java3D Direct3D needs DirectX 8.1 or higher, and it
means ~32mb of download, if not already installed. And
some old video cards becames very slow with current
DirectX 9b.
And Java3D OpenGL will use, at least, the default
OpenGL 1.1 present in all Wind
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