On Wed, 26 Nov 2003 09:40:42 +1000, William Denniss <[EMAIL PROTECTED]>
wrote:
On Wed, 2003-11-26 at 07:41, Michael Pfeiffer wrote:
On Tue, 25 Nov 2003 15:59:29 -0500, Christian Britton
<[EMAIL PROTECTED]> wrote:
> Hey man,
> We don't work for SUN. We can only speculate. So, I'd rather speculate
>
Hello!
I have struggled with this problem for a month now, so I really need some
help.
I try to develop a game with collision detection with Java3D.
To narrow it down I have made two test-java-files for you.
File 1) Applet where I add all my objects (2 ColorCubes)
File 2) A KeyListener to stear one
Hi
See the ticktockcollision demo that you should have got with your Java
SDK, that was where I started when implementing collision detection, itl
show you the basics, I havent looked at your code but I suspect part of
the problem is that you may not be adding the listeners to the
scenegraph direct
Thanks Mate!
This really solved one month trouble!
Best regards
Fredrik
-Ursprungligt meddelande-
Fran: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED] Ben Logan
Skickat: den 26 november 2003 10:05
Till: [EMAIL PROTECTED]
Amne: Re: [JAVA3D] Problems - Collision detection (full
Hi everyone,
I have a scene that has the following coordinate
bounds for example: (-200,-500,-100) to (200, 500, 100). I want to be able to
get the coordinates in this range when I click the mouse button. I tried the
following after reading the archives on this topic:
canvas3d.getP
yuan wrote:
today very nicely to meet u.and wonder if you have received my letter for help?
thanks
Not seen one from you. Just woken up so I'll dig through the folder
where all my junk mail gets filtered too just in case it got filtered
incorrectly.
--
Justin Couch http://w
At 09:05 25/11/2003 -0600, you wrote:
One issue you have is that "illumination" is several different things
(diffuse, specular, ambient). How would you want to combine them?
I meant total illumination.
The aim of this is to get the radiance from a virtual sun on a virtual
planet, at any point on
A flow contol question.
In my application,I use the View method like this:
view.setMinimumFrameCycleTime(33); /* (int)(1000/33) =30
and I set "WakeupOnElapsedFrames(1)" in a Behavior and
calls showFPS() method showed here:
private int showFPS()
{
long lastD=view.getLastFrameDuration();