OK...I've re-downloaded the .tar M6 release just to make sure that I am not
using any 'hacked' jars.
deleted all my old jars and replaced them with the ones strait out of the M6
download.
Made a batch file to start the browser that came with the .tar download:
Michael P. McCutcheon wrote:
So the ONLY thing left is my classpath
above. What is the correct order? I looked at the HowToInstall, but it
does not even list most of those files. (just the bottom ones). How do I
order the top set?
You've missed this bit of the install notes, which is about 2
Sounds like you're trying to get an image which doesn't exist.
(NullPointerException).
Check all the exception trace, at the bottom, it should give you in which
method (and line) the exception is thrown.
Jack
Alrighty...I tried that, still no luck.
It's still giving me the same exception at
org.web3d.x3d.jaxp.X3DSAVAdapter.startDTD(X3DSAVAdapter.java:370) because the
DTD is not one of the two allowed in the list.
Here is my current browser.bat. I've explicitly set the classpaths to the
c:\xj3d\ and c
Michael P. McCutcheon wrote:
Alrighty...I tried that, still no luck.
No probs - I'll just rearrange your email a bit:
> Here is my current browser.bat. I've explicitly set the classpaths
to the
> c:\xj3d\ and c:\xj3d\x3d directories. No change. Would moving my
> classes to
> the x3d director
Mario,
Yes, when a Java 3D app is minimized it goes to sleep (behaviors stop
executing). Because of this behavior we've been trying to find a way to
prevent users from minimizing our application (so far I haven't found a
way to prevent that). This is a real problem for us as we need to
process n
Thanks Kelvin!
I will update my code ;-)
> It should use,
>
>genNormalMap = new TexCoordGeneration(texGenMode,
> TexCoordGeneration.TEXTURE_COORDINATE_3);
Maybe a reminder in the TextureCubeMap docs help newbies ;-)
Alessandro
- Original Message -
From: "Kelvin Chung" <[EMAIL
well...that's a problem.
Would a thread also be stopped on minimization? I mean, if you start it
a separate thread for the network stuff would that also stop?? Because
I have network communication that I also need to keep running to update
my animation.
Mario
-Original Message-
From: Jo
ZACZEK, MARIUSZ P. (MARIO) (JSC-DM) (NASA) wrote:
> well...that's a problem.
>
> Would a thread also be stopped on minimization? I mean, if you start it
> a separate thread for the network stuff would that also stop?? Because
> I have network communication that I also need to keep running to updat
Sun created & gave our community the Sun VRML Loaders
to give us a simpler, faster & easier introduction
to Web Animation with Java.
Learn Java3d & VRML using Free Source Code from Sun & Nasa
---
|
| More demonstations (with source code) of Na
Hi, i wonder if there is something in this discussion
that might be related to the reason why when applying
a texture appearance to a sphere while running directx
install I am able to see lighting effects, however
with opengl I don't see the lights.
I saw that the discussion reffered to
new TexCo
Hello,
I have noticed the following problem (Platform: Windows 2000 SP2, JDK
1.3.1 or 1.4, Java3D 1.3 and later):
When the frame is redraw (after a resize or an expose to front), the
regions to refresh are painted with the frame background color as soon
as I move the mouse. I have to leave and en
Chris,
adding a MouseListener to your Canvas3D may fix your problem :
canvas3d.addMouseListener(new MouseAdapter() {
public void mouseEntered (MouseEvent e) {
Toolkit.getDefaultToolkit().sync(); // fixes disappearing scene under
Java3D13/JDK141 on mouse enter
}
});
Also, if your
Hmmm...
I guess I'm just confused at how on your installation, it searches
DTD/x3d-30.dtd defined in the entity resolver.. On my installation, it
searches for the www.web3d.org DTD's specified in SAVAdapter.
I'm using JAXP 1.2 (the latest release, not the stuff that comes with 1.4.1_01)
with JDK
Michael P. McCutcheon wrote:
Alrighty...I tried that, still no luck.
It's still giving me the same exception at
org.web3d.x3d.jaxp.X3DSAVAdapter.startDTD(X3DSAVAdapter.java:370)
because the
DTD is not one of the two allowed in the list.
If you are failing here then your SystemID is wrong.
You
Michael P. McCutcheon wrote:
I guess I'm just confused at how on your installation, it searches
DTD/x3d-30.dtd defined in the entity resolver.. On my installation, it
searches for the www.web3d.org DTD's specified in SAVAdapter.
SAVAdapter does no searching at all. All it does is confirm that
greg baboolal wrote:
Hi, i wonder if there is something in this discussion
that might be related to the reason why when applying
a texture appearance to a sphere while running directx
install I am able to see lighting effects, however
with opengl I don't see the lights.
I saw that the discussion
Justin Couch wrote:
Holger Kral wrote:
if i do a fast rotation via usercontrols i still
see the patches of my terrain 'popping' in at the
border of the screen. if the above is the right way
to do the manualplatformmove, then it may be a bug in
my application
The code you're posting looks
Thankyou,
Greg.
--- Kelvin Chung <[EMAIL PROTECTED]> wrote:
> greg baboolal wrote:
>
> >Hi, i wonder if there is something in this
> discussion
> >that might be related to the reason why when
> applying
> >a texture appearance to a sphere while running
> directx
> >install I am able to see lighting
Kasparian, Raffi J. wrote:
Hi Kelvin,
Happy New Year!
I started writing this as a general rant to the Java3D community but
you have earned my respect because of your responses to my own
questions and programming issues in the past. So I'm sending this
email to you. I assume that you are alr
John (and Mario),
It is easy to catch window events in an application. Just add a
WindowListener to your top-level frame and add your own code for
"windowIconified", "windowDeiconified", and others. The WindowAdapter class
is an easy way to start. Maybe your "windowIconified" method could even
sta
Holger Kral wrote:
will get results which are correct for the last rendered frame, because
the transformed frustumpoints are never used.
maybe i'm wrong with my assumptions and i'm missing something.
Ah looks like the problem!. Can't do anything about it this
evening, but I'll look at it
Title: Network Blitz
Hi Friends:
I am sorry for sending this letter again as I have not got any idea
yet.
I am trying to render an image with raster. However, the
rastered image seems not being able to locate at the center of the screen and
also it's rotating axis is centered at (x=0,
Brian,
Thank you for the suggestions and comments.
Our application is an application, not an applet. I have written a
WindowListener but couldn't accomplish what I wanted with it.
A major issue (at least for me) is to keep our rather large application
"thread safe", thus while I do have a threa
GB Liu wrote:
However, this is true only for the ColorCube. The raster
image moves in a funny way. Could you please let me know what I should
do to get the rastered image working exactly as the ColorCube? Thank you!
Raster is screen-dimension image placed at pixel which is a projection
of r
Hi Artur:
Thank you for your help. Texture needs to load the figures in a restricted
size: should be the power of 2. That is why I am trying to use raster, to
get a more flexibility of loading images of any size. If there is another
way of rendering images (rather than texture and raster) in J3
You are correct that I must use the system ID you have provided, because it is
one that is allowed by SAVAdapter. But the problem is, when I do it bombs out
with another errorso I'm back right where I started. When I use that
system ID, it tries to validate against the DTD located at the URL,
I have changed my model to use the exactly correct doctype/system/public id, as
I originally had (when this whole problem started). So it passes the
SAVAdapter test, but for some reason it DOES NOT seem to be calling the entity
resolver to find the DTD/ directory to find it locally. I'm going to
Here is the output from the EntityResolver...so it IS being called.
So if I set my classpath, why does it not see the DTD directory?
I put some printlns in the EntityResolver:
resolveEntity: +//Web3D//DTD X3D 3.0 Interactive//EN
http://www.web3d.org/specification/x3d/
x3d-3.0.dtd
---
By setting to the correct system/public id AND setting the classpath to the
base dir of the x3d install, IT WORKS! WOO HOO!
Before I did one, but not the other. Did the other, then tweaked the
code..anyway, long story short it was just a confusing mess. Now I see the
light :)
Great job X3D team
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