Hi Justin
> > Well 3dlabs needs OpenGL2.0 for their cards otherwise no one will
> > jump on them.
>
> Not really. 3DLabs have traditionally sold to the high-end market. They
> really haven't cared less about the gamers and probably still don't -
> although the new Creative Labs ownership may chan
Hi Vijay,
VisAD is designed to let you extend its classes to do things like
add your own Java3D code. However, volume rendering is a bit complex,
since it manages six different sets of texture planes and switches
among them as the user rotates the view in 3-D. In order to use
VisAD's volume rende
Hello,
does anyone know how Solid Assembly files
work? I hava to convert this file format into a wrl format, so I can use them in
my Java 3D application.
But I need some information on how this sldasm
extension works.
If anyone could help me out!
Thank you
Jurgen.
Hi!
I am a J3D beginner. I am trying to get a view from above.
How can I change the view in a simple universe (or a virtual universe) from
looking along the z axis to looking down the y axis?
How can I get the coordinates when the user clicks on the canvas? I want to
alow the user to define a path
Title: Network Blitz
Dear All:
Because of the flickering problem I encountered with GeForce II MX card (I
have described this problem in my previous mails), I bought a new card: Winfast Geforce 4 A170 DDR 64MB MX440
TH. However, when I tested the well known file, PureImmediateStereo, I
al
Hi,I get a exception when I'm trying to initialize J3d.Sound. I haven't found any examples or tutorials. This is the exception thrown after a call to System.out.println("Channels used for sound : " + s.getNumberOfChannelsUsed()) :
java.lang.NullPointerException at javax.media.j3d.SoundRetained.getN
Wu,
Which loader are you using? Do you have any lights in your scene? Are
the texture files associated with the model properly located?
- John Wright
Starfire Research
wu Fangsheng wrote:
>
> Hi, everyone,
> Could you tell me how to maintain the origin object with color ,light and
> texture f
John Wright,
Thanks for your care.
I use the VRML97.jar and the StairfirExt.jar to load the scene from the .WRL
and .3DS file, in my scene I try to use the AmbientLight, PointLight and
DirectionalLight ,but no good result.
Do you know why?
wfs
Hi Katja,
> I am a J3D beginner. I am trying to get a view from above.
> How can I change the view in a simple universe (or a virtual universe) from
> looking along the z axis to looking down the y axis?
This could easily be achieved with
Transfrom3D.lookAt(Point3d eye, Point3d center, Vector3d
Wu,
I can't speak for the VRML97 loader. But for using our loader one
possible problem you might have is the underlying colors under a texture
might be "black" (or near black) so even with a bright light a texture
will come out VERY dark.
Load your model in 3D Studio Max and make sure your ambi
How can I determine pixel coordinates for a location in Virtual
World ?
For example for the sceneGraph drawn below I would like to get the pixel coordinates
of the sphere center(assuming it's (0,0,0) in local coordinate system)
VU
/\
Hi Jayasree,
See attachment, the customer reply it works after that.
Note that OpenGL version of Java3D will not work well
under this legacy graphics card.
- Kelvin
--
Java 3D Team
Sun Microsystems Inc.
>Date: Wed, 22 May 2002 05:32:59 +
>From: Jayasree Tangirala <[EMAIL PROTECT
Last email failed, try again ...
Some time ago I was dealing with a PCChips 598 MotherBoard with SiS 530
chipset.
They, PCChips, recomend to use this vga driver
ftp://210.17.18.14/driver/vga/win95/sis530.zip
avail here : http://www.pcchips.com.tw/vgadriver.html#vga%20win2000
PCChips driver pages
I'm trying to implement the VisibilitySensor for VRML. This time(take 3
for the J3D list as a whole at least), I'm using a
WakeupOnCollisonEntry. I'm creating a geometry representing the viewing
frustum. All is well and good as long as I use a Shape with a real
geometry node. But the moment I
I do not understand, I downloaded OpenGL version of Java3d and installed it
afresh last night and that is when it started working i.e.. at least the
demo programs worked. So are we supposed to download the OpenGl version of
Java3d or not?
Now I have the problem that I am trying to provide minimal
From: "Jayasree Tangirala" <[EMAIL PROTECTED]>
Sent: Wednesday, May 22, 2002 6:48 PM
> . . .
> Now I have the problem that I am trying to provide minimal lighting for
the
> models I created. The compiler does not recognise 'color3f'.
It might be more agreeable to 'Color3f'
hth,
Fred Klingener
bj8=?=
X-Priority: 3
X-Originating-IP: [210.78.134.111]
X-Mailer: Coremail2.0 Copyright Tebie Ltd., 2001
Dear J3d contributors at Sun,
Thanks a lot for your exellent J3d, which I'm learning and using in my post-doctoral
research project. I love Java and J3d.
However, I've been being bothered b
17 matches
Mail list logo