java.lang.VerifyError: (class: javax/media/j3d/HiResCoord, method:
setHiResCoord
signature: (Ljavax/media/j3d/HiResCoord;)V) Illegal type in constant pool
at javax.media.j3d.Locale.(Locale.java:66)
at
dk.ifad.experimental.hlaexploration.Vrml97Viewer.setupJ3D(Vrml97Viewer.java:205)
at
dk.if
Mark Lowe wrote:
>hey,
>
>i'm just starting my project which will hopefully implement a multiuser
>environment. Research is ongoing and will continue till Christmas. Come
>February, design and implementation will go ahead.
>
>VRML, I comfortable enought with. I am just about to start working with
I continue to have intermittent problems with heavyweight JMenuItem's
painting. This happens when a JFrame with a menu bar includes a Canvas3D and
ViewPlatform behaviors.
After the user interacts with the canvas3D with the mouse, and clicks on the
menus, the menus sometimes display correctly, but
Hi Joe,
If you are using OpenGL version of Java3D, make sure
opengl library is install in the system. Earlier version
of Window95 did not have this library install, you can
download it from:
http://www.opengl.org/users/downloads/index.html
If you are using DirectX version of Java3D,
I have a problem where a single one of my Geometry nodes under a Group
becomes invisible for no apparent reason. It only happens when I translate
the ViewPlatform a small distance in the Z-direction and the View has
setProjectionPolicy(View.PARALLEL_PROJECTION).
What is curious is that I have a s
Correction, the disappearance of the line array happens under both view
projection policies, but under the parallel projection it happens with a
smaller translation in the Z-direction.
--Kevin
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Hi,
I just began to learn 3D and Java3D graphics, I was so scared because I
have so many baby
questions to ask. Fortunately I found this user group and joined the
group to ask for help.
I would appreciate if someone could answer my following questions. I
really need to know
their answers before
Hello--
I have heard from reliable sources that the Java
Media APIs are
dramatically cutting back and RIFing many talented
people.
At first this would seem really bad but in thinking
about it
I know that much opportunity comes out of these
situations.
Two things I would like to see discu
hi
Is there any relation between the frame rate and
striptified / non striptified geometry array
objects
can one expect the frame rate to be higher
for
a striptified geometry as compared to that for
non striptified geometry array.
regards
Saurabh