Hi Java3D Team:
Since in the current version of Java3D it seems impossible to control
rendering different images to left/right eyes separately, could you please
add this function in the next release of Java3D? Thank you a lot!
Guang Bin Liu
VTHRC
Australia
This is possible right now using immediate and/or mixed mode rendering.
Override the renderField method of Canvas3d.
regards
Paul
Guang Bin Liu schrieb:
> Hi Java3D Team:
>
> Since in the current version of Java3D it seems impossible to control
> rendering different images to left/right eyes se
I get the following error sometimes when I minimize my application's main
frame.
the error occurs during a call to a method that includes
SpotLight.setEnable() statement.
Any feedback. Thanks,
java.lang.NullPointerException
at javax.media.j3d.RenderBin.updateCanvasForDirtyLights(RenderBin.java
Thank you very much for your advice
Gianni
- Original Message -
From: "Pillai Anand" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, October 30, 2001 3:27 PM
Subject: Re: [JAVA3D] Very simple question!!
> I think this can be done by
>
> Get your line into an AxisAngle4f.
I´m learning java3d and need to use maya or 3dstudio
models in my project. How can I do it?
somebody please help me!!
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Hi there!!
You have to use a model loader, I am using NCSA model loaders for 3DS
however there are several loaders available.
There is a list available at:
http://www.ncsa.uiuc.edu/~srp/Java3D/portfolio/
Take care,
Joao Francisco
***
*
MMB B wrote:
>
> I´m learning java3d and need to use maya or 3dstudio
> models in my project. How can I do it?
> somebody please help me!!
http://www.j3d.org/utilities/loaders.html
--
Justin Couch http://www.vlc.com.au/~justin/
Freelance Java Consultant h
I need documantation about com.sun.j3d.utils package,
please somebody tell me were I can Find it!
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I am building a GUI and i use the function
JLabel.setFont();
Whenever I build it, it takes forever to load, but
if I dont set the font, it pops right up.
Can anyone explain this or tell me where I can
find/ask the answer?
-Zak
Hello,
I have also recognized this behavior in my own applet, when I want to
create Lables of different sizes.
I have ni idea why the system is loading so long. However, the only
reasonable way fpr my application was to remove the Font again.
Maybe the Font class reads all Fonts available by the
If you download the J3D documentation from the home page, all the basic
documentation is there. The actual source code comes with the j3d download
if you want that.
Tony
-Original Message-
From: MMB B [mailto:[EMAIL PROTECTED]]
Sent: 31 October 2001 13:28
To: [EMAIL PROTECTED]
Subject:
Hello,
some days ago I posted here a message about a bug in the current Open-GL
windows version of Java3D (Text2D class leads to a total crash of my
application).
Does somebody an email adress where I can report the bug?
With regards
Frank Oellien
==
Hello,
I was just wondering if anyone has seen the following exception...
java.lang.UnsatisfiedLinkError: C:\Program
Files\JavaSoft\JRE\1.3.1\bin\J3D.dll: A device attached to the system is not
functioning
I have seen the UnsatisfiedLinkError before and I know it (typically) occurs
when Java 3D
Frank Oellien wrote:
> some days ago I posted here a message about a bug in the current Open-GL
> windows version of Java3D (Text2D class leads to a total crash of my
> application).
> Does somebody an email adress where I can report the bug?
[EMAIL PROTECTED]
or go to the JDC bug parade and en
I read a Book that list some steps to use the API Java3D, they were:
1 - Create a Canvas 3D;
2 - Create a Simple Universe with the canvas 3d created;
3 - customize the universe;
4 - Create a ContentBranch;
5 - Compile ContentBranchGraph;
6 - Insert the Graph in a Locale of the Simple Universe.
M
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