I'm really interested on Java MPEG4 BIFS Codec, and it would be for non
commercial use.
Mojtaba Hosseini ha escrito:
> Hello,
> I was wondering if you are still interested in the Java MPEG-4 BIFS
> Codec and if you intend to use it for non-commercial research or not.
>
>
How is the form of the Transform3D to use in
PositionInterpolator(Alpha,TransformGroup,Transform3D,strat,stop)?
I want to move on Y axis.
Regards
* Robert Casanova Carpintero (2309-2000-704)
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To unsubscribe, send e
Hi all,
I know it's rather late for wishes to the 1.3 (or better 1.2.1_04 if
there is one) release. But I would need blend functions equivalent to
Open GL blend functions: GL_DST_COLOR, GL_SRC_COLOR,
GL_ONE_MINUS_SRC_COLOR and GL_ONE_MINUS_DST_COLOR to allow the creation
of filters.
Or is there a
Hi again,
I think I found thesource of the problem and unfortunately a possible BUG
(don't know if its a bug in the driver of the graphics card or in j3d) when
using the GraphicsContext3D class in mixed stereo mode. I have an object in a
scene graph which get rendered correctly for both eyes. But
Hi all,
I was wondering if anyone has written a collision avoidance behavior that
can be used on complex 3DS files. For example, I have a complex model of a
house, with rooms, corridors, stairs etc. I have used Starfires loader to
import it. Now I'm not too sure how it imports the file, as to whe
Hi all,
as version 1.3 will provide depth sorted transparent objects, will
transparent objects which are rendered in an overridden Canvas3D .
renderField( ) method (mixed mode) also beincluded in the depth sorted ?
regards
Paul
===
I'm not sure if I'm talking about the same thing, but those blend
functions are already there. Have a look at the TransparencyAttributes
class.
Regards,
Ingo
>Hi all,
>
>I know it's rather late for wishes to the 1.3 (or better 1.2.1_04 if
>there is one) release. But I would need blend functions
Hi mailing-list,
Anybody can tell me why this code fragment doesn't works?
public class OpenFileController {
private ModelLoader dxfLoader;
private MyInternalFrame frame;
public OpenFileController(String archiveName) {
dxfLoader = new ModelLoader();
Scene sceneExported = null;
t
>Hi mailing-list,
>
>Anybody can tell me why this code fragment doesn't works?
>
>public class OpenFileController {
>
> private ModelLoader dxfLoader;
> private MyInternalFrame frame;
>
> public OpenFileController(String archiveName) {
>
> dxfLoader = new ModelLoader();
>
> Scene sceneExported = nu
Hi all !!
Does anyone know if is it possible to set some default properties to NCSA Portfolio,
to avoid the reading of .properties files ? This is giving me problems if I use it
from an applet.
Thanks in advanced !!
Dani
--
Diese E-Mail enthält vertrauliche und/oder rechtlich geschützte In
Hi Pauk
> Open GL blend functions: GL_DST_COLOR, GL_SRC_COLOR,
That's BLEND_ONE in Java3D and again BLEND_ONE in Java3D
> GL_ONE_MINUS_SRC_COLOR and GL_ONE_MINUS_DST_COLOR to allow the creation
That's BLEND_ONE_MINUS_SRC_ALPHA and BLEND_ONE_MINUS_SRC_ALPHA
EOF,
J.D.
--
Realtime Raytracer in J
I used
simpleU.getViewingPlatform().getViewPlatformTransform().getTransform() to
get the current viewPlatformTransform. I was wondering would this be the
same as using viewPlatform.getLocaltoVworld(vw_tx)?
Thanks!
Lan
At 10:23 AM 9/3/2001 -0500, you wrote:
>Thanks Justin
>
>Your explanation he
Howdy.
So what's the lastest news concerning Java3d on Mac OSX? Is there any news?
Considering buying a G4 system to develop software, but I really need this
API to be supported.
Todd
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Nope. You have this blend functions:
* BLEND_ZERO - the blend function is f = 0.
* BLEND_ONE - the blend function is f = 1.
* BLEND_SRC_ALPHA - the blend function is f = alphasrc.
* BLEND_ONE_MINUS_SRC_ALPHA - the blend function is f = 1 - alphasrc.
which take the alpha value (o
Hi Paul (sorry about the K in my last message typo)
> * BLEND_ZERO - the blend function is f = 0.
> * BLEND_ONE - the blend function is f = 1.
> * BLEND_SRC_ALPHA - the blend function is f = alphasrc.
> * BLEND_ONE_MINUS_SRC_ALPHA - the blend function is f = 1 - alphasrc.
>
> whi
Ok:
Example:
RGB values: SRC Color (1.0,0.0,0.0) DST: Color: x,y,z
f_src = BLEND_ZERO
f_dest= BLEND_SRC_COLOR (not avilable in J3D)
final color:
r: 0.0 * 1.0 + 1.0 * x = x
g: 0.0 * 0.0 + 0.0 * y = 0.0
b:0.0 * 0.0 + 0.0 * z = 0.0
-> only the red component of DST is rendered, i.e. all other com
Hi Paul
> Example:
> RGB values: SRC Color (1.0,0.0,0.0) DST: Color: x,y,z
>
> f_src = BLEND_ZERO
> f_dest= BLEND_SRC_COLOR (not avilable in J3D)
>
> final color:
> r: 0.0 * 1.0 + 1.0 * x = x
> g: 0.0 * 0.0 + 0.0 * y = 0.0
> b:0.0 * 0.0 + 0.0 * z = 0.0
Ahh now I understand what you're looking f
Title: RE: [JAVA3D] latest MacOSX news???
We need to beat on the proper apple personnel. Contact their developer relations group and make your voice heard.
> -Original Message-
> From: Jenkins, Todd (HOU) [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, September 06, 2001 9:55 AM
> To: [
Hi,
I am using Visual Cafe Expert Edition 4 and I am trying to install the SDK 1_2_1
version for OpenGL on my Win98. When I run the Install Anywhere,the first window
completes its job but then nothing happens. I controlled the bug with CTRL button:
Program finds my Java executable in C:\VisualCa
Sky,
You might want to take a look at Java3D Fly Through which is avaiable from
the Java3D home page in both binary and source form.
This demo application will load models using various loaders, including
the Starfire Loader and provides a collision avoidance architecture.
The license allows th
My guess would be never. I would also like to see Java3D on Irix, but it seems
to be up to the SGI people to provide it, and they don't seem to be supporting
it anymore. I think they have bigger problems right now (like their stock
being $0.44/share)
-Roy
Mona Wong wrote:
> Hi Brad:
>
> > Do
Yeah, this is a major issue for me as well. Anyone heard anything?
On Thu, 6 Sep 2001, Jenkins, Todd (HOU) wrote:
> Howdy.
>
> So what's the lastest news concerning Java3d on Mac OSX? Is there any news?
> Considering buying a G4 system to develop software, but I really need this
> API to be su
InstallAnywhere is very sensitive to any PATH and CLASSPATH
settings you might have. Temporarily removing Visual Cafe
from the paths (maybe JAVAHOME too if it's set) usually
does the trick.
It's unfortuantely both that InstallAnywhere is so sensitive
and that Visual Cafe isn't self contained.
O
Java3D does not depth sort the Shapes rendered in immediate mode. It would be
application's resposibility to render them in the right order.
-Uma
Java3D Team
> Delivered-To: [EMAIL PROTECTED]
> X-Warning: VM230.AKH-WIEN.AC.AT: Could not confirm that host [149.148.62.15]
is akh-wien.ac.at
> X-Ac
I'm on the phone with Apple right now... Report in a few...
Todd
-Original Message-
From: Ted Halmrast [mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 06, 2001 11:08 AM
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] latest MacOSX news???
Yeah, this is a major issue for me as well. A
Will Java3D ever be ported to FreeBSD? If someone
wanted to volunteer to do the work, how might they go
about it?
I'd also like to know if Sun ever intends to respond
to RFE bug #4288745, the top RFE with nearly 4000
votes. The evaluation field isn't filled out, and
hasn't been for 2 years.
Is there a list of the VRML nodes supported under xj3d online anywhere?
I have the list from an april 2001 post as the following.
The currently supported features are:
- Lightweight callback style serial parser stream
- Factory loading of content for easy extensibility of node types
(we've bui
Title: RE: [JAVA3D] Java3D on FreeBSD?
Yeah I think this falls into the general Java3D porting question - how can we do it? We don't really have the source to Java3D enough to do a complete port yet - is Sun planning on opening up this API so it can be ported to other operating systems that Su
Its inside the CVS repository as RELEASE_NOTES. I've attached the file.
If there is a specific node not implemented that you need then send me a
line and I can tell you if anyone is actively working on it or when it
might be done.
-Alan Hudson
Jack Gundrum wrote:
> Is there a list of the VR
Hi folks.
The following code will not place a texture (that I can see anyway onto an object)
Appearance appearance = (Appearance)shape3D.getAppearance();
TextureLoader loader = new TextureLoader(directoryString,applet); //applet is the
applet used for this program
ImageComponent2D image = loa
At JavaOne, I spoke with some of the Java/OS X guys in the Apple booth. I
commended them for including a modern JVM in OS X. Then I specifically
asked if OS X was going to support Java3D, and he gave a definate yes. He
said that they even had it running on a single machine at apple (sounded
lik
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