Osam
Your argument still isn't clear. Perhaps the code suffers from the same
problem? :^)
We also have written an application specific CAD package in Java3D and have
had minimal problems that I can lay at the feet of Java3D. Those problems
that we have had were more to do with documentation
I think that this is an area where the Java3D team have, for one reason or
another, ignored the conventional approach and it seems to lead to more
questions over the months, that any other.
The transform3D can handle a rotation about an arbitrary axis. The methods
for setting it up cannot [or co
Hi Fred,
| It's not quite clear what rotation you intend to perform.
|
My concern is the following :
I am loading a DTM to model a part of the surface of the earth, texturing it
with an aerial photography.
I am displaying this shape with a perspective viewing (ie rotation of PI/4
along the X-axi
Ashish,
I have written a PickScreenObject class that allows you to pick Shape3D
object(s)
off the screen , and put them in an array. It is implemented as a Behavior.
.Right now it allows you to select any Shape3D NODE by clicking on it on the
screen.
But how to receive/use that Shape3D n
hi all!!!
Mr. Justin Couch mentioned in his message that
there is no application that generates J3D code directly. Do you think
developing such an application would be a good idea?
Typically, such an application could allow users to
draw a scene graph (SG), set the properties and childre
signoff
JAVA3D-INTERESTĄ.a¨h gĘŤ~ˇÉ¨hĄĘ&i×kzËśm§˙ćj)rj(r˘éěšťŽ&ŢąéÝzf˘Ú%ËlzťăjöŹşw(ŠÝw%š×˘Ř^nrĄűazgŹą¨˛('Ą÷ÉP7
SLZ+éŢŠazZlzw^¨Ľśb˛ŰŽřÚ˝Ť.Ę&jwbÉnuč§śĄÜ¨~Ř^ë,jĄzZ
> Ajit Dharmik wrote:
>
> hi all!!!
>
> Mr. Justin Couch mentioned in his message that there is no application
> that generates J3D code directly. Do you think developing such an
> application would be a good idea?
>
> Typically, such an application could allow users to draw a scene
> graph (SG),
hi!
i
remember a project called scenebuilder which provides all that features. I
havent tried it and it is mainly in german, but the
source
code is available, too.
http://cobra.hta-bi.bfh.ch/Home/swc/DemoJ3D/SceneBuilder/
daniel
-Ursprüngliche Nachricht-Von: Ajit Dharmik
[
I think that It would be a great idea support alternates downloads than CVS.
We have a firewall and can't use some ports (cvs port for example)
> -Mensaje original-
> De: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]En nombre de Justin Couch
> Enviado el: miércoles 27 de j
John and Justin:
Thank you very much for your help. Since there are still some problems with the connection among Browsers, Javascript and Applet, I am going to print the image in JFrame, as PrintCanvas3D did.
regards,
GaomingGet Your Private, Free E-mail from MSN Hotmail at http:/
Hi
I'm going to implement Java 3D support for NetBeans IDE (
http://www.netbeans.org ) It will be my thesis and should be accomplished
till the end of the year.
If you have any ideas or suggestions, which support would be useful, please
send them to me (or to this mailing list). Thank you
Jan Bec
now, i only maximized my frame and my application simply disappeared... and
i got this error: (it happened to me about 10 times and still counting!)
An unexpected exception has been detected in native code outside the VM.
Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x3
Function
From: "Artur Biesiadowski" <[EMAIL PROTECTED]>
Sent: Wednesday, June 27, 2001 9:03 AM
> > Ajit Dharmik wrote:
> >
> > hi all!!!
> >
> > Mr. Justin Couch mentioned in his message that there is no
application
> > that generates J3D code directly. Do you think developing
such an
> > application wou
Jan,
I think it would be very cool to embed the J3dTree scenegraph viewer
(ideally with some enhancements!) into a NetBeans module. It might at least
give you some ideas as a starting point.
http://www.tornadolabs.com/News/J3dTree_Home/j3dtree_home.html
Let me know what you decide - NetBeans is
Hi there,
I've tried to pipe a BranchGroup through an Externalizableclass but it seems I couldn't get it to work. Whenever a BranchGroupis written, a NullPointerException would be caught, even though theBranchGroup isn't null at all.
If any of you have ever succeeded in doing what i'm trying to do,
Hi,
You can try http://www.java3d.org/tutorial
This only covers the basics - light, textures, animation.
I'm not sure where you can get information about triangulation and views.
From,
Greg.
This communication is for informational purposes only. It is not intended as
an offer or solicita
Hi,
I think Doug Gehringer is mistaken and there are six Shape3D objects used in a
box (one for each face).
Normally, the Box class would override setCapability() and make sure that it
loops through each face when ENABLE_APPEARANCE_MODIFY is set. Unfortunately,
setCapability is declared as final
Daniel,
something like J3dTree could be part of debugger. In debugger you can see
variables of various types. So if I'll have enough time, I can (maybe :)
implement "J3dTree support" for debugger, so user could see in debugger
window e.g. variable
BranchGraph graph
And he could explore this node l
Hey everybody. David Yazel posted some code to to overlays a little bit
back and I have been playing with that code. Things are coming together
pretty well and I like how things are looking. I got caught up in talking
about it today with a friend of mine and it is a descent overview of some
of the
Hi,
I wrote a demo in Java 3D using Java 1.3 on NT 4.0. Everything
worked fine, the functionality that is written in the
Java 3D API exists in the Java 3D package for NT.
Since my final product has to run on SGI, Irix 6.5, I migrated the
demo to SGI. Again, I used
Hi all !
I've been testing the 3ds model loading using 3DS loaders. I have still a question:
3ds format is a model format, but a 3ds model can be created by 3d Studio with
animation behaviour. I think that VRML files can also be created with animation
behaviour (I believe).
I have not tested
From: "Bob Dengle" <[EMAIL PROTECTED]>
Sent: Tuesday, June 26, 2001 2:27 PM
> ...
> I was thinking about the general technique behind CCD and I
thought of
> something. If you have a chain of bones pointing towards an
effector, why
> can't you use simple trigonometry to rotate the chain?
> ...
I
All -
SGI was behind in their version of Java 3D, which was at 1.1.3 .
They should be announcing/releasing a 1.2.1 version sometime in the next few
months.
> Delivered-To: [EMAIL PROTECTED]
> Date: Wed, 27 Jun 2001 18:33:01 +0200
> From: "Altshooler, Rakefet (MED)" <[EMAIL PROTECTED]>
> Subje
The capability bits in question were introduced in Java 3D version 1.2.
I did a quick search on the SGI web site and could only find Java 3D 1.1.3.
You should contact SGI regarding the availability of Java 3D 1.2.
Dan Petersen
Java 3D Team
Sun Microsystems
> Hi,
>
> I wrote a d
Hi all,
Im developing a cad program and I have finished a great part of it but there is a
thing that is impossible for me.
It loads a scene and can modify viewpoints, lights, rotate, translate and scale
objects..., it has a material editor... all the things for learning photorealistic
techni
I am pretty sure that there is currently no loader capable of loading
animations. The problem lies in documentation of the different animation
formats as well as the fact that Java3D really has no simple way of
animating a model like in 3D Studio or any of the other animators. The
RotationInterpol
hello!
Can somebody help me:
I have a box and cylinder in the screen. I want to
draw a line between them by clicking with mouse. I
have stored the centre of bounds of two objects
using setUserData() method. I am also able to pick
the objects on the screen using pick methods.
The only problem
> http://skal.planet-d.net/demo/matrixfaq.htm#Q45
This is an old version. A newer one, with corrections, is at
http://www.cs.ualberta.ca/~andreas/math/matrfaq_latest.html
Cheers,
Mona
==
Mona Wong
National Center for Micr
Hello!
can some body tell me how to attach text to a
primitive
so that if you are translating, rotating or zooming
the primitive,text also show the same behavior.
thanks
ashish
__
Do You Yahoo!?
Get personalized email addresses from Yahoo! Mail
h
hi all,
i have got a few question, hoping that s.o. can
answer them:
1. AFAIK is it possible to do multitetexturing in
Java3D - and there is a bug, that it is only done BY_REFERENCE (right David
?) - but that don'T mind me.
so my question is in how far performace suffer from
multitexturin
If it's at all possible, I'd like to know if there's a way to capture a Java3D display to an image in a .jpg or .gif type format. I've tried capturing references to Canvas3D but all I get are black images, the 3D objects don't show. Any developers out there please help.
Jorge Guerra
Illinois Insti
By using count++ twice, you access a different element than you
stored your value in.
Andreas
Ashish Aggarwal wrote:
>
> hello!
>
> Can somebody help me:
>
> I have a box and cylinder in the screen. I want to
> draw a line between them by clicking with mouse. I
> have stored the centre of bounds
Mark Your Calendars
The Java 3D BOF at Siggraph will be held on:
Wednesday, August 15, 2001 from 7:00 pm - 9:00 pm
Wilshire Grand Hotel - Garden East Room
Topics to be discussed:
Java 3D , Version 1.3 - plans and demos
Java 3D , Version 1.4 - What we are thinking about for 1.4
Hello!
That's not the problem. Andreas, try to run the
program and then see the result. I ran the program by
changing it but still getUserData returns null.
Please can anybody help me.
Thanks
--- Andreas Kemkes <[EMAIL PROTECTED]> wrote:
> By using count++ twice, you access a different
> elem
Hi Jorge,
the best way I have found is using the RecordableCanvas3D
that is included in NCSA Portfolio. there, you have a method called takesnapshot
(filename) that captures the canvas3d in a jpg file.
You can see information about NCSA portfolio in their
site, i dont remember the address
Try
...
cg[count] = (Point3d)myShape.getUserData();
System.out.println(cg[count]);//returning null
count += 1;
...
You were still not accessing the same element.
Andreas
Ashish Aggarwal wrote:
>
> Hello!
>
> That's not the problem. Andreas, try to run the
> program and then see the result. I r
The bug is that multi-textured geometry is drawn usign vertex arrays, not
display lists. Therefore it get sent every frame. I expect that will be
fixed in the next release.
Dave Yazel
- Original Message -
From: Michael Nischt <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday,
> The bug is that multi-textured geometry is drawn usign vertex arrays, not
> display lists. Therefore it get sent every frame. I expect that will be
> fixed in the next release.
>
> Dave Yazel
yes, that'S it. but using geomtry BY_REFERENCE vertex arrays should be usesd
already, right ?
so the
Michael,
> 1. AFAIK is it possible to do multitetexturing in Java3D - and there is a bug,
that it is only done BY_REFERENCE (right David ?) - but that don'T mind me.
> so my question is in how far performace suffer from multitexturing and how
many textures can be aplied to one geometry? is it fa
thanks all for answering :)
if I understand all correct, it'S better to use multiple texture-sets if a
got a "map-like-geometry" and i have textutures for each "chessboard- parts"
than splitting the geometry up..
greetings
Michael Nischt
--
e-mail: [EMAIL PRO
Andreas!
why don't u run the program and see yourself. That's
not the problem. I made changes according to what you
are saying and still getUserdata is returning null.
Can you help me in this.
Bye
--- Andreas Kemkes <[EMAIL PROTECTED]> wrote:
> Try
>
> ...
> cg[count] = (Point3d)myShape.getUse
Apparently, Java3D 1.3 will add flexibility for anchor points for rasters inserted
into Java3D scenes. This will help a lot with text annotation.
However, there is a related issue I am wondering how to solve
either now or with J3D 1.3.
Currently, it appears that when the anchor point leaves the
Daniel what is the status of your JAVA 3D book??
- Original Message -
From: Daniel Selman <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, June 27, 2001 11:30 AM
Subject: Re: [JAVA3D] AW: [JAVA3D] Java 3D code generator
> Jan,
>
> I think it would be very cool to embed the J3
Mark,
I sent the completed manuscript to Manning Publications last week. They are
currently reviewing it and will presumably set the publication date shortly.
I think it has turned out pretty well: 350 pages++ and over 30,000 lines of
example source code. Sorry everyone for all the delays... it h
I'm looking for a tool to make a diagram of a scene graph as generated
by my program. I need this for debugging purposes. Is there such a
thing? If there's any choice on the matter, I'd prefer a no-frills
but simple tool than a monster development environment.
Thanks for your suggestions,
KJ
I'm not sure if this is what is being sought, but dia is a GNU program for
drawing structured diagrams.
http://www.lysator.liu.se/~alla/dia/dia.html
,-_|\ Richard Smith - SE Melbourne
/ \ Sun Microsystems Au
Kynn,
This should help for debugging:
http://www.tornadolabs.com/News/J3dTree_Home/j3dtree_home.html
Sincerely,
Daniel Selman
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Kynn Jones
Sent: Wednesday, June 27, 2001 9:25 PM
To: [EMAIL PRO
Title: RE: [JAVA3D] Coordinate Tracking
Hi Oliver,
I am new to Java3D stuffCan u elaborate how I register PickingCallback on PickTranslate Behavior. I tried and am not able to register the Callback on the pickTranslateBehavior
Thanx in advance
(Murali)
-Original Message-
Fro
hi all!
I have a problem with collision detection and
the mouserotate behavior.
so i created the following scene:
- added two primitves to the scenegraph
(each connected to different transformgroups for translation)
- added lights to the scene
- added mouserotate behavior to scene
- added be
Thank you Will,
On Tue, 26 Jun 2001 12:13:02 -0500, Will Holcomb <[EMAIL PROTECTED]> wrote:
>So you are going to lock the scene before letting someone draw? Are you
>wanting to have them start moving it again and have the drawn geometries
>move with the rotation or are you wanting to have them s
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