Is it a Classpath problem?
try to compile your source with the follow commad line:
javac -classpath myClasspath source.java
where myClasspath is the path where you installed the java3d
package...
Hope it will help you...
- Original Message -
From: "jayanthi srinivasan" <[EMA
Hey guy thanx a lot...That resolve my problem!
- Original Message -
From: "Ahmed Shakil" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, February 02, 2001 10:56 PM
Subject: Re: [JAVA3D] Viewplatform coordinates?
> yes. but I havent used it
>
> -Original Message-
> From
Dear Mr Paul,
I understand the reason you think the error is made by setting up the wrong
variable, but I have check I do throw in the Alpha class and TransformGroup
class.
Also the problem I get is trying to set up a new class that extends
RotationInterpolator and not access it directly. I hav
Hi
I need some help getting a program to run in "native" mode for jbuilder
4.0. I realise that they have implemented a new system called JNI but i
cant get it to work, i've looked around suns pages but i cant find anything
to help me. If someone knows what to do, i'd appritiate a pointer. I need
Hi Folks,
I am not often posting stuff... Anyway I have quite a hard issue for me.
After having generated a world ade of several components. I would like to
let a car run on it.
Obviously it is a question of physical engine. I have solve all the
equations involved in this issue.
Theorically what
Hello everybody,
Is someone know if there is a method in java3d to multiply a vector3d with a
matrix3d?
- Original Message -
From: "Hallvard Lid" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, February 03, 2001 1:34 PM
Subject: [JAVA3D] running programs with -native option i
that's ok with this...i will use
transform3d
- Original Message -
From:
UNG Leng
To: [EMAIL PROTECTED]
Sent: Saturday, February 03, 2001 3:02
PM
Subject: [JAVA3D]
Hello everybody,Is someone know if there
is a method in java3d to multiply a vector3d with
a
As a good news never comes alone,
Hello all,
Due to many request for a package to describe and animate avatars in
java 3D, our company has decided to release a free beta version of its
package. It is based on H-ANIM 1.1 for VRML 97 for those who care.
Please be patient as we finish building up
Hi,
We are currentely developping and audio-video input and output package
for Java3D. We have managed to achieve several results but it seems
impossible with Java3D to capture the stereo rendered sound for a View.
How can we get the audio data flow generated from Java3D before it is
played by t
Hello everybody,Is someone know if there is
a method in java3d to multiply a vector3d with
amatrix3d?
oups...sorry for the post...
i wanted to make a new post...
- Original Message -
From: "UNG Leng" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, February 03, 2001 2:07 PM
Subject: Re: [JAVA3D] running programs with -native option in jbuilder4
> Hello everybody,
>
> Is someo
http://java.sun.com/docs/books/tutorial/native1.1/index.html
Kyle Wayne Kelly
Computer Science Student
University of New Orleans
http://www.cs.uno.edu/~kkelly
- Original Message -
From: "Hallvard Lid" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, February 03, 2001 6:34 AM
Su
Hello all,
Our company (www.digitalbiosphere.com, site under construction not
opened for public) is pleased to present you the beta version of the
Digital Biosphere protocol to build muti users virtual worlds with
java3D.
Please note this is a draft we submit to all members of the Java3D
mailing
Can we no longer put OrientedShape3Ds into SharedGroups?
I had this running under the Java 3D 1.2 (release). But now I get:
java.lang.NullPointerException
at
javax.media.j3d.NodeRetained.getCurrentLocalToVworld(NodeRetained.java:415)
at
javax.media.j3d.OrientedShape3DRetained.up
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