Hello,
I just encountered a problem which I think should get resolved.
I wanted to implement a class which implements the InputDevice interface
and inherits from Behavior.
For that I need unfortunatly a method initialize with no parameters
which shall return void in one case and boolean in the o
Hi there,
I am wroking on project to write the scenegraph to disk but ( You can guess
it) I'am having a problem right here. The filestructure i write to is the
VRML format. I write geometry and appearance of a shape3d to disk but when
I try to write a transform3d I get stuck. The problem is th
Hi all
I don't quite get the API, have only worked
with it a couple of days, plz help out.
I've extended PickMouseBehavior, getting a
nice pick in updateScene(), i get hold of a
Shape3D (Leaf). How do i get from the shape
to the Transform3D to move it around? All the
examples have the Transform3
Hi,
Is it a CapabilityNotSetException?
If it is you need to set the capabilities of your shape3D (using it's
setCapability() method)to allow you to access it.
Capabilities define what interactions can be made with an object when it the
scene graph is live, (i.e. being rendered on the screen).
Hi Nenad,
Thanks for replying and I apologise for my delay but I was abroad for
holiday.
Now we've got CrystalEyes and I would be grateful if you could send me the
patch file.
Thanks sincerely,
Giuseppe Conti
Giusep
Paul James wrote:
>
> Hi,
>
> Is it a CapabilityNotSetException?
>
> If it is you need to set the capabilities of your shape3D (using it's
> setCapability() method)to allow you to access it.
>
> Capabilities define what interactions can be made with an object when it the
> scene graph is live, (i.
> I tried to export a scenegraph using x3d with the following code snippet:
>
> File f = new File(dir, file);
> FileWriter fw = new FileWriter(file);
> System.out.println("Saving scene "+scene+" to file "+dir+file);
> try {
> scene.writeX3D(fw,"x3d.dtd");
> } catch (Exception e) { System.out.print
Title: Texture Map performance hit?
I created a simple scene is which I have 2 torus shapes. I added a behavior to wake up every so many milliseconds and move the 2 objects around. I get *very* nice motion and frame rate, about 17 to 20 fps.
Then I added a single sphere and a texture mappi
Does anyone know of any really good book or html
resource on java's 3D graphics?
I am searrching this kind of solid modeler also. If you have any info,
please let me know.
But I guess you have to code them line by line. It needs a lot of effort.
Qiuli
-Original Message-
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]On Behalf Of Abhishek K. Agrawal
I am looking for a simple library of solid operations based upon Java. I
guess any simple solid modeler based upon C++/C can also be used through
JNI.
abhishek
On Thu, 11 Jan 2001, Qiuli Sun wrote:
> I am searrching this kind of solid modeler also. If you have any info,
> please let me know.
>
I am finally trying multitexturing for the first time. Doesn't look
that difficult but it is *definitely* not working. My problem is that
when rendering begins, ALL other textured objects in the scene become
textured with my index 0 texture. If I take the multitextured object
out of the scene,
"Ready
to run Java 3d" was a good book. (I recommend that)
I
didnt like "3d user interfaces withJava3d" its really all theories and
boring
I am
really hoping that "Java 3d programming" would be a good book, I havent seen it
yet
Plus
that examples which come with Java3D are the biggest help
Joel,
There are a few multitexture bugs that are fixed in the upcoming
1.2.1beta2 release. From your description, it is not obvious to me
what is the problem, so I can't tell you for sure whether the
problem is already fixed in 1.2.1beta2. So will you please send us a test
program, we'll take a l
Well, I didn't think I would even have a shot at making a test program
since my scene and code is complex. But I tried replicating the problem
in the "MultiTextureTest" in the demos and it shows up there too!!!
I've attached the edited Java code. I added 4 lines of code. An extra
box is added
Evening folks,
I need to open a GUI when the user push a defined (e.g. Alt+E) key and the
window need to stay up ONLY as long
as the user hold the key down. When the key is released the window closes.
Does anyone have an example for my problem?
Thanks for your help,
Eric
Hi,
See Transform3D:
/**
* Places the quaternion equivalent of the normalized rotational
* component of this transform into the quaternion parameter;
* places the translational component into the Vector parameter.
* @param q1 the quaternion representing the rotation
Eric,
This is a bit off topic (more general Swing/AWT stuff) but if it helps...
You need to give a little more detail for what this is for. The problem is
that when a window isn't visible, It doesn't have the focus from the
keyboard. So no keyevents ever get to it.
So something needs to be a th
Could someone give me an example of code to create a polygon with an hole in it
using com.sun.j3d.utils.geometry.GeometryInfo.setContourCounts(int[]).
I tried everything and it doesn't seem to work!?? (I suspect a bug...).
Thanks.
==
Lee,
The problem is already fixed in 1.2.1beta2. Unfortunately, there
is no workaround for this problem. But the good news is 1.2.1beta2
will be available very soon.
-Charmaine Lee
Java3D Engineering Team
> From: "J. Lee Dixon" <[EMAIL PROTECTED]>
> To: "'Charmaine Lee'" <[EMAIL PROTECTED]>
>
Hello,
I have used the subject class, but Capture0.jpeg contains only blank space.
I believe it may be because no screen swap had been made. Do I need to
make sure there has been a swap? or did I make an error?
===
To unsu
Hi,
I have a strange problem. When I used setString() to change the string in an
Text3D instance of an OrientedShape3D object, the string is changed but it
never rotates again. If I don't use setString() of Text3D, everything works
fine. What is the reason?
Thank you.
Qiuli
=
Hi Qiuli,
The attach program invoke setString() after a few second but
it works fine under v1.2. Can you please give us a test
program that to illustrate this bug.
Thanks.
- Kelvin
-
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Thu Jan 11 15:39:24 2001
>M
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