[JAVA3D] Get all Shape3Ds from live object

2000-11-13 Thread Morten Gustavsen
Hi there,   Could someone please tell me how to get all Shape3Ds from an object that is live in the scene. I want to convert my object into a wireframe object, and have to access each single Shape3D in the object. I am using a VRML loader to import my VRML files into Java3D.   Thanks in adv

Re: [JAVA3D]

2000-11-13 Thread Dipl. Ing. Paul Szawlowski
Hi Chris ! Put your image as texture on a plane. Chris Gates schrieb:   Does anybody know how I can go about making an image (a jpg or a gif) an object in a scene that I can rotate, translate, and zoom in on?Thanks,CG 

Re: [JAVA3D] updating geometry using by reference again

2000-11-13 Thread Dipl. Ing. Paul Szawlowski
> > 2) use by reference: > > It is possible that several GeometryArray objects share a single > > reference array. > > I suppose that the updateData method must be called for every > > GeometryArray object, am I right ? > > But all this objects share the same reference array so I can change it > >

[JAVA3D] Mouse behaviors

2000-11-13 Thread Karsten Fries
Hi there, currently i incorporate into the bahavior model of the API. I have a strong interest in reimplementing the sun picking behaviors and need some quick advice. My scene is pretty complex and therefore many MouseEvents get accumulated (eg when monitoring the MOUSE_DRAGGED events) how can m

[JAVA3D] It doesn't work

2000-11-13 Thread Adriano Cavalcanti da Silva
Dear Colleagues, As you could see I am a beginner on Java3D programming. Perhaps could you give a help about this issue: compiling: U:\Tu.D\Progr\HelloUniverse.java U:\Tu.D\Progr\HelloUniverse.java(34) : Class java.awt.GraphicsConfiguration not found

Re: [JAVA3D] setValidVertexCount again

2000-11-13 Thread Dipl. Ing. Paul Szawlowski
Hi, I'm getting a bit confused about the GeometryStripArray. So there is a bug when setting setValidVertexCount in GeometryStripArray. And you have a semantics problem (adressed in Version 1.3). And you have bug fixes in Version 1.2.1beta1 and beta2. And you claim setValidVertexCount is ignored f

Re: [JAVA3D] Get all Shape3Ds from live object

2000-11-13 Thread Andreas Ebbert
Hi, > Morten Gustavsen wrote: > > Hi there, > > Could someone please tell me how to get all Shape3Ds from an object > that is live in the scene. >From what kind of object do you want to read the Shape3Ds. A BranchGroup? Or is it generally a Groupnode? If the proper capability-bits are set you c

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread J. Lee Dixon
I sent an email a week ago about running J3D/OpenGL on a Dell Inspiron 5000e running Win2K and a ATI Mobility 128. No probs... required running in 32bit mode. I was quite happy with the performance... -Lee -Original Message- From: Justin Couch [mailto:[EMAIL PROTECTED]] Sent: Friday, N

[JAVA3D] J3d 1.2.1 beta, transparecy problem

2000-11-13 Thread "Sánchez Sanz, Javier"
Title: J3d 1.2.1 beta, transparecy problem Hi, I 've just installed the new version of Java3d (1.2.1 beta), and I compiled my progrma made with 1.2, and I saw a difference with the transparency. As you can see in the pictured attached, I have a Poligon that have attached a transparency interpo

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Dvorak, Daniel J.
Thanks for the info, Lee. We just bought a 5000e with win98 and it runs the 3d really well. Had some issues with power management and our app, as well as the laptop just not "waking up" sometimes, so I disabled power management. Also had a few JVM crashes. Now that will be a problem if it hap

Re: [JAVA3D] Windows 2000 Performance. Solved.

2000-11-13 Thread Adam Tegen
As far as the original question that I posed about performance, we found the culprit. We had a memory leak detection thread running in the background of the applet. It was making calls to gc() which is why it was chunky. It turns out that the Java3D performance did not change, but that the java

Re: [JAVA3D]

2000-11-13 Thread Chris Gates
Hey Paul,   Yea, I thought about doing that after I emailed the list.  Doh.    Thanks a whole lot.   CG     - Original Message - From: Dipl. Ing. Paul Szawlowski To: [EMAIL PROTECTED] Sent: Monday, November 13, 2000 2:24 AM Subject: Re: [JAVA3D] Hi Chris ! Put

Re: [JAVA3D] setValidVertexCount again

2000-11-13 Thread Kevin Rushforth
>Date: Mon, 13 Nov 2000 11:27:32 +0100 >From: "Dipl. Ing. Paul Szawlowski" <[EMAIL PROTECTED]> > >Hi, > >I'm getting a bit confused about the GeometryStripArray. So there is a bug when >setting setValidVertexCount in GeometryStripArray. And you have a semantics problem >(adressed in Versio

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Jim Schatzman
To add my 2 cents to this issue: Have run benchmarks on both Dell Inspiron 5000 and 5000e. Here are my results using Win2K on both platforms: 1) Both machines fail about half the J3D benchmarks I tried with the Java3D 1.2 DirectX version. "Fail" means fail to run, black screen and/or crash the

[JAVA3D] Interpolator "competed" callback

2000-11-13 Thread J. Lee Dixon
Does anybody else have an interest in being notified when an animation Interpolator (like Translate, Rotate, and TCB) has completed? I had to subclass the interpolators and override the "processStimulus" to watch for Alpha.finished(). I figured this would be a nice addition to the API J. Le

Re: [JAVA3D] Mouse behaviors

2000-11-13 Thread Kelvin Chung
Hi Karsten, >X-Accept-Language: en >MIME-Version: 1.0 >Date: Mon, 13 Nov 2000 11:06:15 +0100 >From: Karsten Fries <[EMAIL PROTECTED]> >Subject: [JAVA3D] Mouse behaviors >To: [EMAIL PROTECTED] > >Hi there, > >currently i incorporate into the bahavior model of the API. I have a >strong interest in

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Kelvin Chung
Hi Jim, Which J3D benchmarks are you running ? Can we get a copy of it ? Thanks. - Kelvin --- Java 3D Team Sun Microsystems Inc. >X-Sender: [EMAIL PROTECTED] >Mime-Version: 1.0 >Date: Mon, 13 Nov 2000 11:38:47 -0700 >From: Jim Schatzman <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D]

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Gregory Bradford
Jim, Per reports out today GeForce laptop support is on the way See: http://yahoo.cnet.com/news/0-1006-200-3654402.html as well as: http://www.planethardware.com/features/articles/comdex_00/index-gf2go.shtml No affiliations here with any of those organizations, just excited anticipation.

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread J. Lee Dixon
Jim, I don't agree with this. I do agree that laptop performance is still not going to equal desktop performance, but I KNOW the Mobility 128 provides decent OpenGL hardware acceleration. When I first started my applet on the 5000e, it ran very slow and I could tell it was not hardware accelerat

Re: [JAVA3D] Windows 2000 Performance.

2000-11-13 Thread Jean Laleuf
Could you post a link to the benchmarks you were running? I'd like to try them on my 5000e. Thanks a lot. -Jean Laleuf [EMAIL PROTECTED] > -Original Message- > From: Discussion list for Java 3D API > [mailto:[EMAIL PROTECTED]]On Behalf Of Jim Schatzman > Sent: Monday, November 13, 2000 1:

Re: [JAVA3D] Interpolator "competed" callback

2000-11-13 Thread Mark Ferneau
This would be a welcome feature indeed. If it takes away time from fixing other problems (e.g. transparency) than I would not prioritize this as there is a workaround as evidenced by your email. --Mark At 01:41 PM 11/13/2000 -0500, you wrote: >Does anybody else have an interest in being notifie

[JAVA3D] confocal microscope series package in J3D

2000-11-13 Thread Chris Gates
Does anybody know of someone developing an application in java 3D that assemples a confocal microscope series into a navigatable/morphable 3D world?   Thanks, CG EvoNet.orgA world-wide network for Evolutionary biology

[JAVA3D] DirectX Garbled Output/Performance Comparison

2000-11-13 Thread Bobby Martin
I'm posting this for a friend. Please cc [EMAIL PROTECTED] on any replies. Thanks. Hardware : p3 733 Matrox G400 256 MB RAM Win98 and win2k are run on the same hardware in both tests. 16 bit color depth for all tests. 1024x768 resolution. Mouse shadows disabled for win2k. I've upgraded the

Re: [JAVA3D] DirectX Garbled Output/Performance Comparison

2000-11-13 Thread Kelvin Chung
Hi Matt, Do you use Raster in your application ? There is a bug bug 4381540 - D3D: Raster & QuadArray line mode may not work properly in some graphics card which is fixed in v1.2.1 beta2. If you are not using Raster, please disable DirectX vertex buffer using java -Dj3d.vertexbuff

Re: [JAVA3D] animation

2000-11-13 Thread Chu J Tan
The reason I can't use the interpolator is that this is for a class, and I need to derive the mechanisms to demonstrate the speed and path... So, now, I'm using a thread to change the transformGroup constantly, it is not ideal, as my program has lots of tiny idles instead of using the time to pro

Re: [JAVA3D] WIN2000 applet vs. application

2000-11-13 Thread Biswajit Ghoshal
Hi Demitrius, Hmmm - while installing, the default prompts of the set-up doesn't give a clean installation !! Also, did you install both of J3D SDK, and RTE? For J3D, unlike Java, the RTE needs to be installed separately. Again, while installing J3D RTE, you'll have to change the default directo

[JAVA3D] WIN2000 applet vs. application

2000-11-13 Thread Demitrius Nelon
Does anybody have any ideas about this one? I performed a clean install of the jdk and j3d. I can run the demo in the appletviewer, but not as an application. This is the same as the error with HelloJava3Da from the Tutorial. This works -->C:\jdk1.3\demo\java3d\HelloUniverse>appletviewer H