Hi there,
Could someone please tell me how to get all
Shape3Ds from an object that is live in the scene.
I want to convert my object into a
wireframe object, and have to access each single Shape3D in the
object.
I am using a VRML loader to import my VRML files
into Java3D.
Thanks in adv
Hi Chris !
Put your image as texture on a plane.
Chris Gates schrieb:
Does
anybody know how I can go about making an image (a jpg or a gif) an object
in a scene that I can rotate, translate, and zoom in on?Thanks,CG
> > 2) use by reference:
> > It is possible that several GeometryArray objects share a single
> > reference array.
> > I suppose that the updateData method must be called for every
> > GeometryArray object, am I right ?
> > But all this objects share the same reference array so I can change it
> >
Hi there,
currently i incorporate into the bahavior model of the API. I have a
strong interest in
reimplementing the sun picking behaviors and need some quick advice.
My scene is pretty complex and therefore many MouseEvents get
accumulated (eg when
monitoring the MOUSE_DRAGGED events) how can m
Dear Colleagues,
As you could see I am a beginner on Java3D programming. Perhaps could
you give a help about this issue:
compiling: U:\Tu.D\Progr\HelloUniverse.java
U:\Tu.D\Progr\HelloUniverse.java(34) : Class
java.awt.GraphicsConfiguration not found
Hi,
I'm getting a bit confused about the GeometryStripArray. So there is a bug when
setting setValidVertexCount in GeometryStripArray. And you have a semantics problem
(adressed in Version 1.3). And you have bug fixes in Version 1.2.1beta1 and beta2.
And you claim setValidVertexCount is ignored f
Hi,
> Morten Gustavsen wrote:
>
> Hi there,
>
> Could someone please tell me how to get all Shape3Ds from an object
> that is live in the scene.
>From what kind of object do you want to read the Shape3Ds. A
BranchGroup? Or is it generally a Groupnode?
If the proper capability-bits are set you c
I sent an email a week ago about running J3D/OpenGL on a Dell Inspiron
5000e running Win2K and a ATI Mobility 128. No probs... required
running in 32bit mode.
I was quite happy with the performance...
-Lee
-Original Message-
From: Justin Couch [mailto:[EMAIL PROTECTED]]
Sent: Friday, N
Title: J3d 1.2.1 beta, transparecy problem
Hi, I 've just installed the new version of Java3d (1.2.1 beta), and I compiled my progrma made with 1.2, and I saw a difference with the transparency. As you can see in the pictured attached, I have a Poligon that have attached a transparency interpo
Thanks for the info, Lee. We just bought a 5000e with win98 and it runs the
3d really well. Had some issues with power management and our app, as well
as the laptop just not "waking up" sometimes, so I disabled power
management. Also had a few JVM crashes. Now that will be a problem if it
hap
As far as the original question that I posed about performance, we found the
culprit.
We had a memory leak detection thread running in the background of the
applet. It was making calls to gc() which is why it was chunky. It turns
out that the Java3D performance did not change, but that the java
Hey Paul,
Yea, I thought about doing that after I emailed the
list. Doh.
Thanks a whole lot.
CG
- Original Message -
From:
Dipl. Ing. Paul Szawlowski
To: [EMAIL PROTECTED]
Sent: Monday, November 13, 2000 2:24
AM
Subject: Re: [JAVA3D]
Hi Chris !
Put
>Date: Mon, 13 Nov 2000 11:27:32 +0100
>From: "Dipl. Ing. Paul Szawlowski" <[EMAIL PROTECTED]>
>
>Hi,
>
>I'm getting a bit confused about the GeometryStripArray. So there is a bug when
>setting setValidVertexCount in GeometryStripArray. And you have a semantics problem
>(adressed in Versio
To add my 2 cents to this issue:
Have run benchmarks on both Dell Inspiron 5000 and 5000e. Here are my
results using Win2K on both platforms:
1) Both machines fail about half the J3D benchmarks I tried with the
Java3D 1.2 DirectX version. "Fail" means fail to run, black screen
and/or crash the
Does anybody else have an interest in being notified when an animation
Interpolator (like Translate, Rotate, and TCB) has completed?
I had to subclass the interpolators and override the "processStimulus"
to watch for Alpha.finished().
I figured this would be a nice addition to the API
J. Le
Hi Karsten,
>X-Accept-Language: en
>MIME-Version: 1.0
>Date: Mon, 13 Nov 2000 11:06:15 +0100
>From: Karsten Fries <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Mouse behaviors
>To: [EMAIL PROTECTED]
>
>Hi there,
>
>currently i incorporate into the bahavior model of the API. I have a
>strong interest in
Hi Jim,
Which J3D benchmarks are you running ?
Can we get a copy of it ?
Thanks.
- Kelvin
---
Java 3D Team
Sun Microsystems Inc.
>X-Sender: [EMAIL PROTECTED]
>Mime-Version: 1.0
>Date: Mon, 13 Nov 2000 11:38:47 -0700
>From: Jim Schatzman <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D]
Jim,
Per reports out today GeForce laptop support is on the way
See:
http://yahoo.cnet.com/news/0-1006-200-3654402.html
as well as:
http://www.planethardware.com/features/articles/comdex_00/index-gf2go.shtml
No affiliations here with any of those organizations, just excited
anticipation.
Jim,
I don't agree with this. I do agree that laptop performance is still
not going to equal desktop performance, but I KNOW the Mobility 128
provides decent OpenGL hardware acceleration. When I first started my
applet on the 5000e, it ran very slow and I could tell it was not
hardware accelerat
Could you post a link to the benchmarks you were running? I'd like to try
them on my 5000e. Thanks a lot.
-Jean Laleuf
[EMAIL PROTECTED]
> -Original Message-
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Jim Schatzman
> Sent: Monday, November 13, 2000 1:
This would be a welcome feature indeed. If it takes away time from fixing
other problems (e.g. transparency) than I would not prioritize this as
there is a workaround as evidenced by your email.
--Mark
At 01:41 PM 11/13/2000 -0500, you wrote:
>Does anybody else have an interest in being notifie
Does anybody know of
someone developing an application in java 3D that assemples a
confocal microscope series into a navigatable/morphable 3D
world?
Thanks,
CG
EvoNet.orgA world-wide network for Evolutionary
biology
I'm posting this for a friend. Please cc [EMAIL PROTECTED] on any
replies.
Thanks.
Hardware :
p3 733
Matrox G400
256 MB RAM
Win98 and win2k are run on the same hardware in both tests. 16 bit color
depth for all tests. 1024x768 resolution. Mouse shadows disabled for
win2k. I've upgraded the
Hi Matt,
Do you use Raster in your application ? There is a bug
bug 4381540 - D3D: Raster & QuadArray line mode may not work properly in
some graphics card
which is fixed in v1.2.1 beta2.
If you are not using Raster, please disable DirectX vertex buffer
using
java -Dj3d.vertexbuff
The reason I can't use the interpolator is that this is for a class, and I
need to derive the mechanisms to demonstrate the speed and path...
So, now, I'm using a thread to change the transformGroup constantly, it is
not ideal, as my program has lots of tiny idles instead of using the time to
pro
Hi Demitrius,
Hmmm - while installing, the default prompts of the set-up doesn't give a
clean installation !!
Also, did you install both of J3D SDK, and RTE? For J3D, unlike Java, the
RTE needs to be installed separately.
Again, while installing J3D RTE, you'll have to change the default
directo
Does anybody have any ideas about this one?
I performed a clean install of the jdk and j3d. I can run the demo in the
appletviewer, but not as an application. This is the same as the error with
HelloJava3Da from the Tutorial.
This works -->C:\jdk1.3\demo\java3d\HelloUniverse>appletviewer
H
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