Re: [JAVA3D] remove a shape3D object among many

2000-10-15 Thread Mohammed Akacem
I have very big object ,say 500.000 triangle, so to translate the object out of view may cost too much time. I was think of setting the geometry of the Shape3D object again with a dummy geometry let's say a PointArray geometry object with one point. would that be cheaper? Alejandro Terrazas schri

Re: [JAVA3D] remove a shape3D object among many

2000-10-15 Thread Carl Smotricz
For maximum overall efficiency of rendering, I think you would need to re-compile the whole scene graph (but I'm not sure) and this would cost some time. I still think that the switch node would be the most efficient way to do this. Or does anyone have a better suggestion yet? -Carl- At 11:44 15

[JAVA3D] Java 3D FAQ Weekly Posting (16 Oct 2000)

2000-10-15 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday October 16 2000 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If t