I compute the minimum x y and z and the maximum x y and z for my object and
then add an additional z value of about -150 to center my object on the
canvas.
^
Allistair D Crossley
IT Consultant (Logica)
01277 252088
[EMAIL PROTECTED]
^
#-Original Messa
Hi jayT
> i have a j3d/swing app and i utilize the ColorChooser from swing
> to control the color of shapes in a J3D scene. is there some sort
> of mapping between the two? I utilize java.awt.Color and
> javax.vecmath.Color3f.. what i believe should be a blue in Color
> is a light blue in Color
Hi all,
As I was perusing through the JDK 1.2.2 documentation I notice an
Object called a WeakReference in java.lanf.ref package. If Objects from the
scenegraph were explicitly(programatically) setup with WeakReferences
immediately prior to programmatic calls to garbage collection could t
You can scale the objects through the setScale method of the Transform3D
object. You can even scale by certain dimensions, so that you can change
width without changing height.
...Mike B.
-Original Message-
From: Terence J Fagan [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, July 25, 2000 11
Hello,
I am having trouble setting the texture of a single surface of a primitive
object. For example, I call getShape(Cylinder.TOP), and set the appearence,
but the entire cylinder is textured as a result. Any help would be greatly
appreciated.
...Mike B.
Move your verts declaration to a higher scope:
Point3f[] verts = null;
for (;x<=M-3;) {
for(;y<=M;) {
verts= { new Point3f (array1[x], array1[x+1], etc
- Original Message -
From: "Aruna Balasubramanian" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Mo
Hello all,
Where can I find
documents for the com.utilities??
Thanks
Terence
Hi,
Can anybody show me the right way to get the world coordinates from
mouse event while using the methods ortho or frutum to setup the view ?
Perhaps nobody uses those methods ?
How do you position the camera in the world exactly where you want, and
pointing to what you want ?
Please, help me
If I understand what you're looking for, you can go to
http://java.sun.com/products/java-media/3D/download.html and download the
Java3D implementation documentation.
This is the documentation for the com.sun.j3d.* classes.
Does anyone know if the source for these utilities is freely available?
Hi,
look in the jdk directory there's a jar source file there. Not all but most.
rgds
JR
===
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
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As I understand weak references (and that's not very well), then if the ONLY
reference(s) to an object is/are WeakReference(s), then that object becomes
more and more likely to be collected as memory space grows less. "Real Garbage"
is collected first where possible, and if memory is still tight,
At 12:12 26.07.00 -0700, you wrote:
>This is the documentation for the com.sun.j3d.* classes.
>
>Does anyone know if the source for these utilities is freely available? If
>so, where can I find it, please?
I have a file kicking around on my hard disk called
"java3d-utils-src.jar", dated May 10,
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