Hi, my name is Javier, i'm from Argentina and i'm
just beginning with java 3d. Could you please answer me if is it possible to use
java3d along with the swing architecture, or i have to use only awt
components?
Thanks in
advance
Hi Javier,
Many people have experience problems mixing heavy-weight Java3D components
(e.g. Canvas3D) with Swing components. However with caution, it can be done.
A quote from somewhere:
"...Java 3D components are heavyweight. That is, they have a native
(non-Java) peer that actually does the re
Has anyone developed Java Classes/Methods to do native OpenGL calls?
Anyone know of some documentation on this?
Although I like Java 3D, it often seems a big pain to use. For example,
no Java 3D on the Macs, needs additional plugin installed and I never got
good
performance when I try to display
Hi ,
I intend to use the methods :
protected void processKeyEvent(KeyEvent e)
from Component Class
and
public char getKeyChar() from KeyEvent
class
Please, where could I found an example (I didn't find in the
\jdk1.2.2\demo\java3d) ?
Thanks,
Kristell
Whats a pitti for you! If you have had submitted your list requaes a day
before, you wold see a very strong discussion just on J3D&Swing. Try to read
the history and good luck.
>From: Javier Bazzocco <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL P
I was wondering if anyone is going to SIGGRAPH 2000
in New Orleans. I'd love to meet up with somebody who will be there.
Maybe setup a BOF meeting??
Chris
_EvoNet.orgA World-wide Network for
Evolutionary Biology
Bob Gray wrote:
>
> Has anyone developed Java Classes/Methods to do native OpenGL calls?
> Anyone know of some documentation on this?
Try
Magician at http://arcana.symbolstone.org/
JSparrow at http://www.pfu.co.jp/jsparrow/
Magician has good documentation and is imho, nice
//Rikard
==
Bob,
Well, Java 3D does the native OpenGL calls for us. It's kinda the point
of using Java3D - so that we *don't* have to write those native
libraries.
Performance with Java3D seems very good and is not what I'd consider the
major issue. You mention displaying and spinning several transparent
Chris,
Terrific idea. I and the members of our Java3D development team
would join in. Anyone want to take the lead?
--Mark
At 09:07 AM 7/6/2000 -0500, Chris Gates wrote:
I was wondering if
anyone is going to SIGGRAPH 2000 in New Orleans. I'd love to meet
up with somebody who will be there.
Hello,
I want use a loader for 3DS created by NCSA to export in an applet an object
3DS. Thus, I have followed the NCSA indications but when I try an example (here
javac Display.java) a error occured :
(I develop on windows 95/98 with OpenGL)
Display.java:74: Package ncsa.j3d.loaders not found i
I agreee, I believe sun should of left the back-end graphics renderer
(whether openGL or DirectX) open and abstract... This would of allowed
significant advances, allowing to plugin whatever backend developers wanted,
and having the hooks to control it directly. They did it for all the other
form
I am setting the appearance using a texture.
When I add it to the scene, I get:
IllegalArgumentException: Texture: mipmap image not set at level0
The exception is being thrown in Local.addBranchGraph(BranchGroup) so I
can't see what it's looking for.
Any idea what I could be forgetting?
Edwar
Re: the performance problems. It's likely that you're using the default
setting for spheres. Request a smaller number of divisions in the constructor
and you'll likely see a speed improvement. The default for divisions is set
pretty high. (At least it had been previously...this might have
cha
This can only happen if you don't have portfolio.jar in your CLASSPATH
correctly. You need to double check it.
Try setting it in the DOS window you open, right before you execute the
javac command.
At 04:57 PM 7/6/2000 +0200, you wrote:
>Hello,
>
>I want use a loader for 3DS created by NCSA to
> Terrific idea. I and the members of our Java3D development team would join
> in. Anyone want to take the lead?
>
> --Mark
>
> At 09:07 AM 7/6/2000 -0500, Chris Gates wrote:
> >I was wondering if anyone is going to SIGGRAPH 2000 in New Orleans. I'd
> >love to meet up with somebody who will be
All,
As a secondary follow-up, the last date to request a SIGGRAPH BOF is
tomorrow, July 7th. I've never hosted one, so I don't know the
requirements. My expectations are that whoever is responsible
would:
- Fill out
the SIGGRAPH official BOF request form
- Work
with SIGGRAPH 2
I think getting together informally in New Orleans is a
good idea. Maybe we should do one of the early nights,
so we can continue to meet later in the conference if
need be.
I was thinking that we could choose a moderately priced
restaurant and then go out and wander about afterwards.
There is a
Regarding BOF at Siggraph -
We have submitted the paper work and it has been accepted for a Java 3D BOF at
the Convention Center on Thursday evening. I will send out the exact time/room
number as soon as I have it. It will be from approximately 7:30 - 9:00.
We will have one of the architects fro
In the java3d-utils-src The TextureLoader has a constructor which takes
Component observer as a parameter.
public TextureLoader(URL url, String format, int flags, Component observer) {
They then do
BufferedImage bufferedImage = createBufferedImage(image[0], observer)
Could someone please exp
Yes, you can use Java3D with swing.
Check out the faq at www.j3d.org, one topic is "Java 3D and Swing".
Javier Bazzocco wrote:
Hi,
my name is Javier, i'm from Argentina and i'm just beginning with java
3d. Could you please answer me if is it possible to use java3d along with
the swing archite
Java3D uses heavyweight components and Swing uses lightweight ones.
You can mix them but be careful. Look at URL:
http://java.sun.com/products/jfc/tsc/articles/mixing/index.html
Jacob Nikom
> Javier Bazzocco wrote:
>
> Hi, my name is Javier, i'm from Argentina and i'm just beginning with
> java
Since the topic has been raised.. We're looking for a graphics programmer
to work on the next generation of our 3D collaboration tool, probably the
hottest Java3D based app around. We're a pre-IPO start-up meeting the
needs of the worldwide CAD/CAM market. Our stuff isn't about shared, VR,
feel
John Sutter wrote:
> Building useful tools to help engineers, designers,
> manufacturing, sales, etc.. communicate effectively regardless of
> differences in location or timezone. Our marketting guys like to say
> we collaborate 'Anytime Anywhere' and it's pretty much true.
isn't that a combina
Yes , you can , That is what I am doing right now!!
Qi
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
===
To unsubscribe, s
24 matches
Mail list logo