[JAVA3D] HELP! Java3D OpenGL running on Voodoo3 2000

2000-06-15 Thread J. Lee Dixon
I recently purchased a Voodoo3 and everything seems to run fine except the textures are all screwed up... they are there, but their mapping changes as the eyepoint changes. This same application works if I use the DirectX version of OpenGL. I attempted to update the OpenGL DLL by using GLSetup,

Re: [JAVA3D] Several views of the same object!

2000-06-15 Thread Marco Lohse
Hi Bruno, first of all (you probably know that), you have to use different Viewplatform-objects for your different views, which is only possible (as far as I know) by not using the SimpleUniverse-stuff. Then your problem can be solved by using different paths from the Locale-object down to your Vi

Re: [JAVA3D] set an image to bgd

2000-06-15 Thread Chris Gates
Thanks to all who helped me out in setting an image as background. Worx like a charm.   CG

Re: [JAVA3D] back ground example

2000-06-15 Thread Chris Gates
Hey Mr Blue, I sent a thanks to you at the disussion list, but thanks again. I wonder why I can't find this in the Java3D API book. It doesn't even list TextureLoader. Seeya, CG > here is an example > > > // Set up the background > TextureLoader bgTexture = new TextureLoader("p3.jpg

Re: [JAVA3D] HELP! Java3D OpenGL running on Voodoo3 2000

2000-06-15 Thread John Wright
Lee, Yes, on one of our test machines we have tested using the Voodoo 3. We contacted 3dfx about this and they confirmed there is a flaw in their drivers for texturing. We waited months for a new driver but so far haven't seen a fix yet. In the same machine using a GeForce 256 card (Elsa Erazo

[JAVA3D] Java Graphical Debugger

2000-06-15 Thread Anirban Bhadore
Hi All,   Does anybody know about a good graphical Java debugger which is easy and faster to use?   I saw Sun's Forte, JSwat, and other few debuggers. But they are not really handy when you have JNI, RMI , Swing , Java3D and stuff like that in your code.   Any information regarding this wil

[JAVA3D] What is the future of J3D ?

2000-06-15 Thread Silvere Martin-Michiellot
Hi everyone, I'm new to this list, so please apologize any inconvenience.   I'm currently developping something quite big which could be described as a: 3 tier java3d application implementing living worlds and h-anim My question is: does Sun plans to add a h-anim specification to java3d specific

[JAVA3D] JSR ?

2000-06-15 Thread Rob Nugent
Following the comments from Michael Schulman and other about the future of Java 3D, can anyone say whether there is (or will be) a JSR detailing what might be in the next release of Java 3D ? I spent some time looking for such a thing, but I could not find it. Thanks Rob -- Rob Nugent Develop

Re: [JAVA3D] Viewing volume

2000-06-15 Thread Mojtaba Hosseini
Hello Roopesh, I think what you are looking for is setFieldOfView() method of the View class. Take a look at it and see if it helps. Mojtaba === To unsubscribe, send email t

Re: [JAVA3D] Quat4f problem

2000-06-15 Thread Mojtaba Hosseini
Hello all, I'm having some problems using the Quat4f class. It seems that the values I put into Quat4f somehow get changed. To demonstrate this, I ran this code: rotations = new Quat4f(0.0f,0.0f,1.0f,0.2f); System.out.println("rotations read x: "+rotations[i].x); System.out.println("rotations r

[JAVA3D] What does an OrderedGroup actually do?

2000-06-15 Thread Kasparian, Raffi J.
Can anyone out there explain to me what the purpose of OrderedGroup is? After reading the API Documentation, I would expect it to draw Shape3D's in their index order regardless of which is spatially in front of the other. This doesn't seem to be the case and I don't understand why. For instance,

[JAVA3D] MouseRotate Behavior Bug?

2000-06-15 Thread John R.
In com.sun.j3d.utils.behaviors.mouse.MouseRotate:194 "callback.transformChanged( MouseBehaviorCallback.TRANSLATE, currXform );" Is this supposed to be MouseBehaviorCallback.ROTATE ? -- John Rothe === To unsubscribe, send em

[JAVA3D] What is the future of J3D ?

2000-06-15 Thread Silvere Martin-Michiellot
Hi again,   I was asked by Michael Schulman <[EMAIL PROTECTED]> what is h-anim. It's a specification by web3d (http://www.web3d.org) to describe and animate avatars. Version 1.1 is currently concerning VRML architecture but they are moving to Java3d with the forthcoming version 2.0 By now, it is

Re: [JAVA3D] MouseRotate Behavior Bug?

2000-06-15 Thread Eric Reiss
Yes, a couple of them have the wrong method names in the callback methods. At 10:47 AM 06/15/2000 -0500, you wrote: >In com.sun.j3d.utils.behaviors.mouse.MouseRotate:194 >"callback.transformChanged( MouseBehaviorCallback.TRANSLATE, currXform );" > >Is this supposed to be MouseBehaviorCallback.

Re: [JAVA3D] Quat4f problem

2000-06-15 Thread Liming CHEN
It should be like that. The values you print have been normalized. to see this, you can add x*x + y*y + z*z +w*w = 1. liming Mojtaba Hosseini wrote: > Hello all, > I'm having some problems using the Quat4f class. It seems that the > values I put into Quat4f somehow get changed. To demonstrate

Re: [JAVA3D] What is the future of J3D ?

2000-06-15 Thread P. Flavin
Yes ! H-Anim works with Java3D ! and Java 1, for Web Pages ! " YOU Control Human Animation Avatar " ( Web Interactive Java ) --- http://www.frontiernet.net/~imaging/H-Anim_Avatars.html http://www.frontiernet.net/~imaging/shout3d/models/ H-Anim/

Re: [JAVA3D] What does an OrderedGroup actually do?

2000-06-15 Thread Doug Twilleager
This is the purpose of OrderedGroup. In your example below, you don't mention whether or not Z buffering has been disabled. If Z buffering is enabled, you still won't see the second cube. Doug Twilleager Sun Microsystems >MIME-Version: 1.0 >Subject: [JAVA3D] What does an OrderedGroup actually d

Re: [JAVA3D] MouseRotate Behavior Bug?

2000-06-15 Thread Kelvin Chung
Hi John, Bug 4345865 is filed for this. The bug affect MouseZoom & MouseRotate user defined callback routine. It will be fixed in the next release. Thanks for your bug report. - Kelvin -- Java 3D Team Sun Microsystems Inc. >MIME-Version: 1.0 >Date: Thu, 15 Jun 2000 10:47:55

Re: [JAVA3D] How to use 3ds max animation data in Java3D

2000-06-15 Thread Liming CHEN
> > Please create a _ simple _ walk animation, export it as > VRML-97 and post the results on the Web so I and others > can look at it and work on a solution ... and post your own > solution if you have one and are willing to share it. I attach a simple-walking VRML97 file that is exported from

Re: [JAVA3D] Quat4f problem

2000-06-15 Thread Mojtaba Hosseini
Thank you liming for your help. I'm still having a hard time understanding what a Quat4f class represents. Does anyone know of any tutorial I could look at to understand what Quat4f is about. I'm using Quat4fs in a RotPathInterpolator and I don't understand how this works. For instance an interpol

Re: [JAVA3D] Quat4f problem

2000-06-15 Thread Doug Gehringer
> I'm still having a hard time > understanding what a Quat4f class represents. Does anyone know of any > tutorial I could look at to understand what Quat4f is about. I found: http://www.gamasutra.com/features/programming/19980703/quaternions_06.htm to be a good description of the quaterions. I

[JAVA3D] multiple universe

2000-06-15 Thread JayT
Hi, I'm part of a team that's building a rather large Java3D/Swing GUI application that initated from another Swing GUI. The inital Swing GUI is able to open up multiple java3d windows containing information from that initial gui. These windows will then have their own java3d universe (engine) r

[JAVA3D] bug 4295524 - jmenu causes frame to flash

2000-06-15 Thread Thomas McKay
Likely off topic... my apologies. There is a bug, http://developer.java.sun.com/developer/bugParade/bugs/4295524.html, that is just killing me. Has anyone else experienced this? They symptoms are that whenever a JMenu is raised and requests focus, the window panel flashes and then repaints. Th

Re: [JAVA3D] laptop hardware acc?

2000-06-15 Thread Thomas Björge
Hello! Is there any risk that one java3D application might call some functions within openGL which another doesn't and thereby force the machine to go into software rendering. Or is it the case that if the drivers work okay with one java3D program they will work okay with all java3D programs? Be

[JAVA3D] How to slow down keyboard nav?

2000-06-15 Thread Thomas Björge
Hello! I need a quickfix. I am using the utility class for keyboard navigation, and will be doing a demonstration next week. However the movement through scene is to fast. Must slow down. But I do not have time to write my own keyboard navigation class before demonstration. Is there a way to ge

[JAVA3D] ImageComponent2D by reference does not work with immediate mode?

2000-06-15 Thread Dave Hale
The code below demonstrates what may be a bug in immediate-mode rendering of a texture with image data set by reference. I tested this on: Java3D 1.2 Maintenance Release Implementation JDK 1.3 Windows NT 4.0 PentiumIII laptop (Dell Inspiron 7500) with ATI Rage Mobility P OpenGL Also, despite sta

Re: [JAVA3D] JSR ?

2000-06-15 Thread Rob Posadas
Rob, We don't have the feature list for Java 3D 1.3 yet. In the next couple of months, we should have the list out for review. Rob Posadas Manager, 3d Graphics Software Sun Microsystems [EMAIL PROTECTED] (650) 786-7873 > > Following the comments from Michael Schulman and other about the > f