Re: [JAVA3D] Incredibly strange bug in Java3D 1.2 FCS

2000-05-19 Thread Ingo Brunberg
I found this bug too, when I tested my applet this morning with the 1.2 FCS release. What happend to me was simply, that the mouse behaviors (rotate, zoom, translate) suddenly stopped working. I can't explain why. Regards, Ingo > I have experienced a very strange bug in the 1.2 FCS release. > I'

Re: [JAVA3D] Now I got another problem...

2000-05-19 Thread neo
skip this part if you want Ok -- we are S.T.U.P.I.D. I don't care. I am like a "saltwater crock" -- 1) Real thick skin so I don't care if I am stupid. 2) Big Mouth with teeth if I have to eat something (like smart ass) *** Here is wha

[JAVA3D] Bug in Texture

2000-05-19 Thread Daniel del Río
Hi everyone, I have noticed a strange rendering bug in Texture. I have an scene with some objects, each one has an appearance with a different texture. The first time the objects are renderered all is ok. Then the application changes the texture from one object at runtime and much to my surprise a

[JAVA3D] Now Choices ... Java3d, Web Friendly 3d Java, Pulse ...

2000-05-19 Thread P. Flavin
Java is great and is portable, not "Windows Only" as Pulse is. Java3d is not yet a good a choice for most web work as it requires Java 2 and OpenGL or another graphics layer. You can standardize around VRML and use Java3d or Java 1.0/1.1 depending on priority : performance vs. portability.

[JAVA3D] Mousemoved the View, now how to move the lookAt point?

2000-05-19 Thread Terry Alexis Lurie
As per the title. The MouseBehaviours move the viewpoint, fine. I've extended the class to implement transformChanged(). I want to use lookAt(). The Point3d, eye say, doe not get moved along with the viewpoint. Thus lookAt(eye,centre,up); remains constant. Any ideas? T. -- >From home. Working ha

[JAVA3D] I'm loosing textures

2000-05-19 Thread Thomas Bendig
Hi, if I remove my Canvas3D from my application and insert it at later time, the scene is rendered without textures. Any suggestions? Thanks. Thomas. [EMAIL PROTECTED] http://www.echtzeit.de/people/bendig.html === To unsu

Re: [JAVA3D] Mousemoved the View, now how to move the lookAt point?

2000-05-19 Thread Terry Alexis Lurie
Mostly solved. Keep a backup copy of the transform. Then do a translation vector difference and add that onto the eye point3d. After you're finished put the new transform into the previous. T. -- >From home. Working hard on my thesis. Normal Terry back soon, hopefully. - Original Message ---

[JAVA3D] Setting visability in Java3D

2000-05-19 Thread Sofia Sundström
We are trying to use boxes, imported from a VRML-file, to handle collision in a SimpleUniverse. These boxes are not ment to be visible, we are only interested in using their bounds for collision detection. How do we make these boxes invisible without using transparency? Johanna and Sofia ===

Re: [JAVA3D] Bug in Texture

2000-05-19 Thread Uma Sabada
Dani: Please send us a test case so that we can take a look. Thanks Uma Java3D Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > Date: Fri, 19 May 2000 12:07:19 +0200 > From: Daniel del Río <[EMAIL PROTECTED]> > Subject: [JAVA3D] Bug in Texture > To: [EMAIL PROTECTED] > > Hi everyon

Re: [JAVA3D] I'm loosing textures

2000-05-19 Thread Charmaine Lee
Thomas, Will you please send us a test program? We'll take a look. Thanks, Charmaine Lee Java3D Engineering Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 (Normal) > X-MSMail-Priority: Normal > Importance: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.0

Re: [JAVA3D] Incredibly strange bug in Java3D 1.2 FCS

2000-05-19 Thread Shawn Kendall
Ingo Brunberg wrote: > I found this bug too, when I tested my applet this morning with the 1.2 > FCS release. What happend to me was simply, that the mouse behaviors > (rotate, zoom, translate) suddenly stopped working. I can't explain > why. That does sound similar, because for part of my scene

[JAVA3D] FW: NEW VIRUS --- INFO

2000-05-19 Thread Casteel, Don
be concerned > with what we are opening from our mail clients. There is NO REASON to > ever open a file attachment with the extension of ".vbs". Please pay > special attention to this, as new viruses will try to "mimick" how the > LOVE BUG work

[JAVA3D] SIGGRAPH and Stereo fix for Win32

2000-05-19 Thread Shawn Kendall
Here at Full Sail, we had ASSUMED (hoped) that when we go to SIGGRAPH this year that would be showing our in house Java3D work as well as student work using a stereo display, specifically the CrystalEyes. However, right now stereo does not work correctly on any of the 3D cards we have tested, spec

Re: [JAVA3D] Incredibly strange bug in Java3D 1.2 FCS

2000-05-19 Thread Kelvin Chung
Hi Ingo, If your mouse behaviors scheduling bounds use BoundingLeaf, please make sure that the BoundingLeaf is attached to the scene graph. In v1.1.x it works even though the BounindLeaf is not attached to the scene graph but this bug is fixed in v1.2. Also the mouse utilities which handle

Re: [JAVA3D] SIGGRAPH and Stereo fix for Win32

2000-05-19 Thread Myron Smith
Have you tried the Diamond FireGL 1000 Pro yet? It has a built in stereo connector though I'm not sure if this connector can be used with the crystal eyes glasses. -Original Message- From: Shawn Kendall [mailto:[EMAIL PROTECTED]] Sent: Friday, May 19, 2000 11:33 AM To: [EMAIL PROTECTED] S

Re: [JAVA3D] SIGGRAPH and Stereo fix for Win32

2000-05-19 Thread Jack Gundrum
There was a post here maybe a year ago that the E&S cards work with Java3D in stereo under Win32, so I bought one. Other than needing to download the latest driver and change some defaults in Java3D I have not had any problems getting stereo to work with this card (E&S Tornado and AcelGalaxy). The

[JAVA3D] What does appletviewer do when minimize?

2000-05-19 Thread Zhu, Xiangfei
I use Java3D to rend large mesh data. After loading, the memory used by appletviewer is very large (about 200MB). But when I minimize the appletviewer and restore it, it only consumed very little memory now (about 20MB). So what does appletviewer do when minimize? I have tried forcing gabage colle

Re: [JAVA3D] SIGGRAPH and Stereo fix for Win32

2000-05-19 Thread Dan Petersen
> Date: Fri, 19 May 2000 14:32:35 -0400 > From: Shawn Kendall <[EMAIL PROTECTED]> > X-Accept-Language: en > MIME-Version: 1.0 > To: Java 3D Beta Program <[EMAIL PROTECTED]>, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>, Shawn Kendall <[EMAIL PROTECTED]> > Subject: SIGGRAPH and Stereo fix for Win32 > Co

Re: [JAVA3D] Incredibly strange bug in Java3D 1.2 FCS

2000-05-19 Thread Kelvin Chung
Hi, >Date: Fri, 19 May 2000 15:50:59 -0400 >From: Shawn Kendall <[EMAIL PROTECTED]> >X-Accept-Language: en >MIME-Version: 1.0 >To: Kelvin Chung <[EMAIL PROTECTED]>, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] Incredibly strange bug in Java3D 1.2 FCS >Content-Transfer-Encoding:

Re: [JAVA3D] SIGGRAPH and Stereo fix for Win32

2000-05-19 Thread Alex V. Kluge
Shawn, I have been having good luck with the Intense3D Wildcat 4110 Pro card. However, make sure you get the latest drivers from www.intense3d.com. I have not had the system long enough to stress it very much, but it seems to deliver stereo with textures, lighting, etc without difficulty

[JAVA3D] GetNormals problem

2000-05-19 Thread HAroldo Pereira
Hi How I get the Normal Vector of the tetrahedron create with TriangleArray. My class tetrahedron is below: import javax.media.j3d.*; import javax.vecmath.*; class Tetrahedron extends Shape3D { public Tetrahedron(float x, float y, float z, float s) { super(); float xsize

Re: [JAVA3D] SIGGRAPH and Stereo fix for Win32

2000-05-19 Thread Shawn Kendall
Dan Petersen wrote: > We tested stereo support using an AccelGalaxy card. Java 3D supports stereo > by using the stereo API in OpenGL. We found that some cards required > a separate extension to be called to enable stereo and so these cards > are not working. Once the manufacturers update thei

Re: [JAVA3D] Incredibly strange bug in Java3D 1.2 FCS

2000-05-19 Thread Shawn Kendall
Kelvin Chung wrote: > Hi Ingo, > >If your mouse behaviors scheduling bounds use BoundingLeaf, > please make sure that the BoundingLeaf is attached to the scene > graph. In v1.1.x it works even though the BounindLeaf is not > attached to the scene graph but this bug is fixed in v1.2. > >Al

Re: [JAVA3D] SIGGRAPH and Stereo fix for Win32

2000-05-19 Thread Dan Petersen
> Date: Fri, 19 May 2000 16:14:34 -0400 > From: Shawn Kendall <[EMAIL PROTECTED]> > X-Accept-Language: en > MIME-Version: 1.0 > To: Dan Petersen <[EMAIL PROTECTED]>, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>, Java 3D Beta Program <[EMAIL PROTECTED]> > Subject: Re: SIGGRAPH and Stereo fix for Win32 >

Re: [JAVA3D] I'm loosing textures

2000-05-19 Thread Uma Sabada
Thomas: Please send us a test case so that we can take a look. -Uma Java3D Team > MIME-Version: 1.0 > Content-Transfer-Encoding: 7bit > X-Priority: 3 (Normal) > X-MSMail-Priority: Normal > Importance: Normal > X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6700 > Date: Fri, 19 May 2000 15

[JAVA3D] some help in 3D !

2000-05-19 Thread Brice Deregnaucourt
Hi, I'm a beginner in Java3D and I have to program a 3D application. What I need it's to manipulate a lot the view origin (change the position, rotation, zoom, translation...). I would like to know if it's better to use the SimpleUniverse utility to build this 3D environment or if I should create

Re: [JAVA3D] some help in 3D !

2000-05-19 Thread Myron Smith
You'd be wise to download the Java 3D tutorial from Sun's site: http://java.sun.com/products/java-media/3D/collateral/ it will explain how to go about what you want to do. Its explains what the SimpleUniverse utility class does for you. -Original Message- From: Brice Deregnaucourt [mailto

Re: [JAVA3D] some help in 3D !

2000-05-19 Thread Maelvon
Hello, You can find a french translation of the Sun Tutorial at : http://perso.wanadoo.fr/armel.fortun/TutJav3D /j3d_tutorial.htm Si cela peut t'aider Amicalement Armel *** Collectif Sans Nous pour l'égalité face au Service National http://www.sansnous.o

Re: [JAVA3D] some help in 3D !

2000-05-19 Thread Mona Wong
Hi Brice: > then, I would like to know how manipulate the view position. You can use the lookAt() member function from the Transform3D class to manipulate the viewing location, angle, and orientation. Good luck (: Cheers, Mona =

Re: [JAVA3D] some help in 3D !

2000-05-19 Thread Alex V. Kluge
Brice, > What I need it's to manipulate a lot the view origin > (change the position, rotation, zoom, translation...). > I would like to know if it's better to use the > SimpleUniverse utility to build this 3D environment > or if I should create all the entities by myself. Well - my