[JAVA3D] Help on wakeupOnCollisionEntry()

1999-11-17 Thread Leung, Sunny
Hi, I am using wakeupOnCollisionEntry() to perform collision detection on two objects. One of the object moves among a set of coordinates stored in an array. My problem is, I can't control make the program to wait until wakeupOnCollisionEntry() has provided a result before jumping into the next c

[JAVA3D] examples

1999-11-17 Thread ZaPP
Hi, i'm looking for a java3d world example someone can help me please? tnx === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to

Re: [JAVA3D] At my wits' end

1999-11-17 Thread Andy Wilkinson
Tim, >>Clue: Viper v770 32M video card I know several people who have had problems with memory leaks in a number of 3D applications using a Viper video card. The problem appears to be connected with Diamond's drivers for the card as they have all solved the problem by downloading the latest driv

Re: [JAVA3D] At my wits' end

1999-11-17 Thread Alligator Descartes
> I know several people who have had problems with memory leaks in a number of > 3D applications using a Viper video card. The problem appears to be > connected with Diamond's drivers for the card as they have all solved the > problem by downloading the latest drivers for the TNT chip from > www.n

[JAVA3D]

1999-11-17 Thread Julien Piaser
Working on a project based on Java3d, I am looking for some shapes3d such as: sea animals, fishes, animals... I also have VRML, .obj and .3ds java3d loaders. I mean that I am also interested in sea animals, fishes and basic animals in such formats. thanks answering regards j.piaser ==

Re: [JAVA3D] At my wits' end

1999-11-17 Thread G . Veith
Hi, I've made similar experiences. I've taken Nvidias drivers (Viper 550 WinNT4). They seemed to be faster and didn't get any memory problems. But shading was totally wrong :( Gernot [EMAIL PROTECTED] Andy Wilkinson <[EMAIL PROTECTED]To: [EM

[JAVA3D] universe's size

1999-11-17 Thread Julien Piaser
1/ As I instantiate a SimpleUniverse object, I noticed that the universe's size was limited to -40 on the z-axis. I didn't find any solution to extend it to 80. Is there any solution? 2/ As I create a geometry, I would like to calculate the best bounds for that shape3d. Therefore, I tried to use

[JAVA3D] Error in the Extrusion node of the Vrml97Loader class ?

1999-11-17 Thread Kraft, Patrick
I modified the D.16 Chopper example of The Virtual Reality Modeling Language International Standard ISO/IEC 14772-1:1997 Copyright © 1997 The VRML Consortium Incorporated. so it can be loaded by the Vrml97Viewer and -Player class. Why the body and the rotor is rotated about 180 degree, in th

Re: [JAVA3D]

1999-11-17 Thread Joerg 'Herkules' Plewe
> > I also have VRML, .obj and .3ds java3d loaders. > Hey, post them HERE! I'm urgently looking for a 3DS-loader! Must support textures, of course, otherwise the NCSA stuff would do the job. Thx, - J Joerg 'Herkules' Plewe HARDCODE Development http://www.hardcode.de =

Re: [JAVA3D] Help on wakeupOnCollisionEntry()

1999-11-17 Thread wayne c deprince jr.
you could maybe try a behavior that wakes up every frame to update the object position.. that way the behaviors that are scheduled would run before the next frame, which would be your collision detection one and the one to update the position... but this might be a big cycle hog... someone else p

Re: [JAVA3D] At my wits' end

1999-11-17 Thread Roberto Speranza
You can launch an app enclosed in a JAR file by adding the following line to your manifest file: Main-class: (double-check the JAR specs to make sure that the tag is correct) Once your JAR is set up this way, you can double-click on its icon to launch it under Windows or in Solaris's File Manag

Re: [JAVA3D] At my wits' end

1999-11-17 Thread Tim Bray
At 01:54 PM 11/17/99 +0100, [EMAIL PROTECTED] wrote: >I've taken Nvidias drivers (Viper 550 >WinNT4). They seemed to be faster and didn't get any memory problems. But >shading was totally wrong :( Urgh... how was it messed up? I kind of need shading. -Tim ===

Re: [JAVA3D] Help on wakeupOnCollisionEntry()

1999-11-17 Thread Magnus Andersson
On Wed, 17 Nov 1999, wayne c deprince jr. wrote: > you could maybe try a behavior that wakes up every frame to update the > object position.. that way the behaviors that are scheduled would run > before the next frame, which would be your collision detection one and > the one to update the positi

[JAVA3D] Viper V770 bad craziness, watch out!

1999-11-17 Thread Tim Bray
At 11:48 AM 11/17/99 -, Andy Wilkinson wrote: >>>Clue: Viper v770 32M video card > >I know several people who have had problems with memory leaks in a number of >3D applications using a Viper video card. The problem appears to be >connected with Diamond's drivers for the card as they have all

[JAVA3D] How to store intermediate transformation in one Matrix/Transform3D

1999-11-17 Thread Yong Wang
Hi all, I am looking for a simple way to store information regarding Matrix manipulation. Assume I have two Transform3D START and END. Transform3D END is obtained by applying a sequence of operations ( such as rotX, rotY, setTranslation ) upon Transform3D START. My question is if I could find a

[JAVA3D] ANNOUNCE: J3dTree update

1999-11-17 Thread Daniel Selman
All, I've posted a minor update to J3dTree that adds the following functionality: - Added detailed reporting for Behavior. - Added detailed reporting for AmbientLight. - Added detailed reporting for DirectionalLight. - Added detailed reporting for PointLight. - Added detailed reporting for SpotL

Re: [JAVA3D] Error in the Extrusion node of the Vrml97Loader class ?

1999-11-17 Thread Rick Goldberg
Patrick, I'm not sure I follow your bug report, as I have run your model and it looks like a helicopter to me; the known bug in Extrusion was not expressed by your example. Regards, __ Rick Goldberg - Member Technical Staff Sun Microsystems Graphics Products

Re: [JAVA3D] Viper V770 bad craziness, watch out!

1999-11-17 Thread Marc Hernandez
On Wed, 17 Nov 1999, Tim Bray wrote: > At 11:48 AM 11/17/99 -, Andy Wilkinson wrote: > >>>Clue: Viper v770 32M video card > > > >I know several people who have had problems with memory leaks in a number of > >3D applications using a Viper video card. The problem appears to be > >connected wit

[JAVA3D] SPLINES???

1999-11-17 Thread Allistair Crossley
Hi People,   I was wondering if anyone knew how to use the CubicSplineInterpolator (something like this) object in the com.sun.utils package for Java3D.   I have a set of coordinates for input into the spline function but have no idea how to use the one provided. And then what kind of data

[JAVA3D] ncsa 3DS loader support of surface normals

1999-11-17 Thread Patrick van Bergen
Hello,   I want to load 3D Studio objects into my scene. I've tried the 3 loaders that were mentioned in http://www.billday.com/Java3DArchive/. Import3DS only provides the separate shapes, and I need a combination of shapes.   Load3DS looks good. Loading is fine. But the objects do not show u

[JAVA3D] Extending J3D classes

1999-11-17 Thread Gary L. Graf
Hi, I have never had much luck in extending the J3D classes. When I tried to extend Shape3D other methods would not recognize my class as a Shape3D for inclusion into the scene. I just tried to extend QuadArray and in my constructor called super(x, y). I got an error message saying QuadArra

[JAVA3D] Stopping J3D

1999-11-17 Thread Tim Bray
If I'm running in an applet, what are the sensible things to do, J3D-wise, in the stop() and destroy() methods? In stop() presumably I want to preserve my scene graph but tell all the J3D threads to stop running. In particular things like KeyNavBehaviors with that are essentially polling. Or will

[JAVA3D] Using VJ6.0 to compile Java3D...

1999-11-17 Thread Kovalan Muniandy
Dear Reader, I need to have Visual J++ compile java 3d programs. Could someone assist me in doing that? (I am not sure what's the best way to do it.) Thank you, Kovalan === To unsubscribe, send email to [EMAIL PROTECTED] a

Re: [JAVA3D] Stopping J3D

1999-11-17 Thread Justin Couch
Tim Bray wrote: > In destroy(), I want to free up the scene graph - I guess doing > surgery on the SimpleUniverse() to detach my locales and viewing platform > is in order? > > Or does all this take care of itself? -Tim The easiest thing to do is to take your Canvas3D and call startRender() and

[JAVA3D] wakeupOnCollisionEntry() and wakeupOnBehaviorPost()

1999-11-17 Thread Leung, Sunny
Hi, I am not sure this really is a bug or not, but I couldn't explain the behavior of Java3D when I used wakeupOnCollisionDetection() to detect collision between two objects. The situation is as following: I have a object which moves through a set of coordinates contained in an array. I have att

Re: [JAVA3D] Stopping J3D

1999-11-17 Thread Tim Bray
At 09:30 AM 11/18/99 +0800, Justin Couch wrote: >> In destroy(), I want to free up the scene graph - I guess doing >> surgery on the SimpleUniverse() to detach my locales and viewing platform >> is in order? >The easiest thing to do is to take your Canvas3D and call startRender() >and stopRender(

Re: [JAVA3D] Extending J3D classes

1999-11-17 Thread Daniel Selman
Gary, IMO most of the classes are not designed to be sub-classed, particularly scenegraph elements. They are really just "container" classes and do not implement significant "get" functionality that the J3D architecture refers to (because most of the implementation is in private "Reference" class

Re: [JAVA3D] Stopping J3D

1999-11-17 Thread Daniel Selman
Tim, In my experience it's not really worth doing very much at all... I hope I am wrong about this but I tried all kinds of combinations and could never get our Applet to respond properly to multiple page refreshes. The applet would (usually) disappear after half-a-dozen refreshes regardless of h

Re: [JAVA3D] Viper V770 bad craziness, watch out!

1999-11-17 Thread Olivier fillon
I confirm the following: did this this arvo on a HP box and have had to shut off the box, remove the card, etc Has anyone mange to install the viper 550 on any latest HP box??? This card has worked well for us on our various nt4 previous box but I have not been able to have it run properly on the