Hello,
i have a nearly full developed program written in python it uses the
Kivy framework which however does not employ a webplayer. I want to
migrate it to a webplayer and decided to try it on unity with
ironpython. This however does not work since the webplayer has a limited
subset not the
can do all of it?
Thanks very much
Andy
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Hello,
Thankyou very much i solved it myself.
On 11.09.2015 21:14, andy wrote:
Hello ironpython users,
I was trying some examples to write a c# script to execute a python
file from unity however i always stumbled over 3 problems:
1. Set the path correctly to
Path.GetDirectoryName
Thankyou! I appreciate you looking into this.
Since silverlight is deprecated Unity + Ironpython seems to be the only
possibility to make a multiplatform program that can run on a browser in
python language.
I've been meaning to look into Unity for a while but haven't had the
time (like so ma
The FAQ states
"While you can indeed code XNA games with IronPython..."
>
Is this still true with XNA 4.0? Online examples like
http://www.ironpython.info/index.php/XNA_Example_-_Luminance
no longer work.
Does anyone know of anyworking examples (or what changes are required to
get that one going
cleanly obtain the GUID (A or B) for the current current engine
inside the constructor for Foo? E.g.:
class Foo {
void Foo() {
// get GUID for current engine
}
}
Thanks! Andy
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