Re: [Interest] Using QtQuick Controls 2 on android

2016-09-09 Thread Nikita Krupenko
07.09.2016 17:10, Wolfgang Baron пишет: Am 07.09.2016 um 09:30 schrieb Alexandru Croitor: If my memory serves, it used to work about a year ago with Qt 5.5 + Quick Controls 1, because I tested a QML app on an Android emulator. Don't know what changed now. Thanks for the insight. Could anybod

Re: [Interest] Using QtQuick Controls 2 on android

2016-09-07 Thread André Pönitz
On Wed, Sep 07, 2016 at 04:10:18PM +0200, Wolfgang Baron wrote: > > Am 07.09.2016 um 09:30 schrieb Alexandru Croitor: > >If my memory serves, it used to work about a year ago with Qt 5.5 + Quick > >Controls 1, because I tested a QML app on an Android emulator. Don't know > >what changed now. > >

Re: [Interest] Using QtQuick Controls 2 on android

2016-09-07 Thread Wolfgang Baron
Am 07.09.2016 um 09:30 schrieb Alexandru Croitor: If my memory serves, it used to work about a year ago with Qt 5.5 + Quick Controls 1, because I tested a QML app on an Android emulator. Don't know what changed now. Thanks for the insight. Could anybody shed some light on the priority of bei

Re: [Interest] Using QtQuick Controls 2 on android

2016-09-07 Thread Alexandru Croitor
If my memory serves, it used to work about a year ago with Qt 5.5 + Quick Controls 1, because I tested a QML app on an Android emulator. Don't know what changed now. On 31 Aug 2016, at 18:43, Wolfgang Baron mailto:wolfgang.ba...@gmx.net>> wrote: Your comment about the shader errors made me th

Re: [Interest] Using QtQuick Controls 2 on android

2016-09-01 Thread Wolfgang Baron
Your comment about the shader errors made me think. I grabbed a physical android device and voila, it worked. Apparently, the AVDs provided by the AVD manager are just not good enough for running QtQuick (yes, even QuickControls1 etc. don't work, just a white or a black screen). Maybe I clicked

Re: [Interest] Using QtQuick Controls 2 on android

2016-09-01 Thread Mitch Curtis
I dunno about the shader errors, but what if you add qputenv(“QML_IMPORT_TRACE”, “1”) at the beginning of main.cpp? It looks like the material style etc. plugins are deployed, the QML engine just can’t find them when it tries to import them. From: Interest [mailto:interest-bounces+mitch.curtis=