Josh, I'm curious how this worked out for you? Were you able to get the CPU
load down?
On Mon, Dec 12, 2016 at 5:03 PM Joshua Grauman wrote:
> Brilliant! How did I miss that constructor?!
>
> Josh
>
> > Hi,Why not construct the image object from the shared memory buffer to
> begin with? Then lo
Brilliant! How did I miss that constructor?!
Josh
Hi,Why not construct the image object from the shared memory buffer to begin
with? Then lock the sm while drawing.
Look for example this constructor: http://doc.qt.io/qt-5/qimage.html#QImage-3
On Mon, Dec 12, 2016 at 11:45 PM, Joshua Grauman
Hi,
Why not construct the image object from the shared memory buffer to begin
with? Then lock the sm while drawing.
Look for example this constructor:
http://doc.qt.io/qt-5/qimage.html#QImage-3
On Mon, Dec 12, 2016 at 11:45 PM, Joshua Grauman wrote:
> Hello all,
>
> I have been able to generate
Hello all,
I have been able to generate a screen capture of my program by rendering a
window into a QImage at 30fps (called from QTimer), and then copying the
QImage to shared memory (QSharedMemory) where another program grabs the
frames and outputs them to ffmpeg. It all works great.
Howeve