Re: [Interest] Qt3D performance, and development resources

2020-04-17 Thread Christoph Feck
Thanks to all for the interesting C++ Qt3D links! I long wanted to play with Qt3D in C++. RHI supporting all major 3D APIs makes it really attractive. Christoph Feck ___ Interest mailing list Interest@qt-project.org https://lists.qt-project.org/listi

Re: [Interest] Qt3D performance, and development resources

2020-04-16 Thread 王少东
For anyone interested in more code examples, I've written some rendering tools using Qt3D in C++. https://github.com/unclejimbo/Klein Hope this helps. Nyall Dawson 于2020年4月15日周三 下午12:45写道: > On Wed, 15 Apr 2020 at 01:51, Charles Martin wrote: > > > - Where can I find more examples, tutorials

Re: [Interest] Qt3D performance, and development resources

2020-04-14 Thread Nyall Dawson
On Wed, 15 Apr 2020 at 01:51, Charles Martin wrote: > - Where can I find more examples, tutorials and introductory information? > There are only two C++ examples on the Qt website, and both of these are very > simple. The Qt docs are very limited and incomplete. There's some good ones here:

Re: [Interest] Qt3D performance, and development resources

2020-04-14 Thread Oleg Evseev
Hi, Qt3D performance on Android was my concern a year ago too: https://bugreports.qt.io/browse/QTBUG-72808 (see also https://bugreports.qt.io/browse/QTBUG-73057) especially when Scene3D with multi sampling is used. Using OnDemand policy improve performance (but almost in stale scenes), take a look

Re: [Interest] Qt3D performance, and development resources

2020-04-14 Thread Mike Krus via Interest
Hi Charlie > On 14 Apr 2020, at 16:51, Charles Martin wrote: > > I’ve been migrating a C++ Coin/Quarter project to Qt3D. Fun. A long time since I used Coin3d. Keep meaning to port it’s scxml based camera controller and the manipulators to qt3d. > I’m doing this on a newer iMac/Catalina. The

[Interest] Qt3D performance, and development resources

2020-04-14 Thread Charles Martin
I’ve been migrating a C++ Coin/Quarter project to Qt3D. I’m doing this on a newer iMac/Catalina. The graphics performance seems unacceptable. A simple display of 3600 line segments takes about 5 seconds to render and 30k segments takes >30 seconds. When the rendering is started, Qt puts out th