Thanks to all for the interesting C++ Qt3D links! I long wanted to play
with Qt3D in C++. RHI supporting all major 3D APIs makes it really
attractive.
Christoph Feck
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Interest mailing list
Interest@qt-project.org
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For anyone interested in more code examples, I've written some rendering
tools using Qt3D in C++.
https://github.com/unclejimbo/Klein
Hope this helps.
Nyall Dawson 于2020年4月15日周三 下午12:45写道:
> On Wed, 15 Apr 2020 at 01:51, Charles Martin wrote:
>
> > - Where can I find more examples, tutorials
On Wed, 15 Apr 2020 at 01:51, Charles Martin wrote:
> - Where can I find more examples, tutorials and introductory information?
> There are only two C++ examples on the Qt website, and both of these are very
> simple. The Qt docs are very limited and incomplete.
There's some good ones here:
Hi,
Qt3D performance on Android was my concern a year ago too:
https://bugreports.qt.io/browse/QTBUG-72808 (see also
https://bugreports.qt.io/browse/QTBUG-73057)
especially when Scene3D with multi sampling is used.
Using OnDemand policy improve performance (but almost in stale scenes),
take a look
Hi Charlie
> On 14 Apr 2020, at 16:51, Charles Martin wrote:
>
> I’ve been migrating a C++ Coin/Quarter project to Qt3D.
Fun. A long time since I used Coin3d. Keep meaning to port it’s scxml based
camera controller and the manipulators to qt3d.
> I’m doing this on a newer iMac/Catalina. The
I’ve been migrating a C++ Coin/Quarter project to Qt3D. I’m doing this on a
newer iMac/Catalina. The graphics performance seems unacceptable. A simple
display of 3600 line segments takes about 5 seconds to render and 30k segments
takes >30 seconds.
When the rendering is started, Qt puts out th