est [mailto:interest-bounces+mrussell=neptec@qt-project.org] On
Behalf Of Juan José Casafranca
Sent: Wednesday, March 1, 2017 6:15 PM
To: interest@qt-project.org
Subject: Re: [Interest] Qt3D Reading from a Compute Shader
I wrote a patch for this some weeks ago. I think is already merged in Qt 5.9.
t [mailto:interest-bounces+mrussell=neptec@qt-project.org] On
Behalf Of Juan José Casafranca
Sent: Wednesday, March 1, 2017 6:15 PM
To: interest@qt-project.org
Subject: Re: [Interest] Qt3D Reading from a Compute Shader
I wrote a patch for this some weeks ago. I think is already merged in Qt 5.
I wrote a patch for this some weeks ago. I think is already merged in Qt 5.9.
Have a look at
the buffercapture example (qt5/qt3d/tests/manual/buffercapture-qml).
Let me know if you have any trouble.
On miércoles, 1 de marzo de 2017 22:09:15 (CET) Russell, Matthew wrote:
> Hi,
>
> Is it possi
Hi,
Is it possible with QML to read a buffer operated on by a compute shader?
If I understood this message properly,
http://lists.qt-project.org/pipermail/interest/2016-November/025167.html , then
this wasn't possible in 5.8, but might be available in 5.9.
Specifically, I'm showing point data