Re: [Interest] Qt3D - Deploying renderer plugins introduced in Qt 5.15

2020-06-04 Thread Esch Lorenz TU Ilmenau
Gesendet: Donnerstag, 4. Juni 2020 04:57 An: Esch Lorenz TU Ilmenau ; interest@qt-project.org Betreff: Re: [Interest] Qt3D - Deploying renderer plugins introduced in Qt 5.15 Hi, >From what I can see the macdeployqt and windeployqt scripts weren't updated to >deploy the renderers plugin.

Re: [Interest] Qt3D - Deploying renderer plugins introduced in Qt 5.15

2020-06-04 Thread Paul Lemire via Interest
Hi, From what I can see the macdeployqt and windeployqt scripts weren't updated to deploy the renderers plugin. Hopefully these patches would fix that: https://codereview.qt-project.org/c/qt/qttools/+/302945/1 https://codereview.qt-project.org/c/qt/qttools/+/302946/1 Paul On 5/28/20 6:41 P

[Interest] Qt3D - Deploying renderer plugins introduced in Qt 5.15

2020-05-28 Thread Esch Lorenz TU Ilmenau
Hello, I am using windeployqt to deploy an application facilitating Qt3D via specifying QT += 3dcore 3drender 3dinput 3dextras in its .pro file. Since Qt 5.15 the opengl renderer is isolated as a separated plugin (openglrenderer.dll). This new plugin is somehow not caught by windeployqt and th