Gesendet: Donnerstag, 4. Juni 2020 04:57
An: Esch Lorenz TU Ilmenau ; interest@qt-project.org
Betreff: Re: [Interest] Qt3D - Deploying renderer plugins introduced in Qt 5.15
Hi,
>From what I can see the macdeployqt and windeployqt scripts weren't updated to
>deploy the renderers plugin.
Hi,
From what I can see the macdeployqt and windeployqt scripts weren't
updated to deploy the renderers plugin.
Hopefully these patches would fix that:
https://codereview.qt-project.org/c/qt/qttools/+/302945/1
https://codereview.qt-project.org/c/qt/qttools/+/302946/1
Paul
On 5/28/20 6:41 P
Hello,
I am using windeployqt to deploy an application facilitating Qt3D via
specifying QT += 3dcore 3drender 3dinput 3dextras in its .pro file. Since Qt
5.15 the opengl renderer is isolated as a separated plugin
(openglrenderer.dll). This new plugin is somehow not caught by windeployqt and
th