Hi
As stated above, explicit setting the camera in View3D will make mapTo3DScene()
work, but it will break the View3D display content. I have created a bug report
[QTBUG-94539] mapTo3DScene() will fail when a camera is not explicit assigned -
Qt Bug Tracker
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[QTBUG-94539] mapTo3DSc
Hi
After checking the qt source code, I found that I have to explicit set the
camera in View3D:
camera: OrthographicCamera{ id: mainCamera z: 300 }
Now it works
CheersJoãoEm quinta-feira, 10 de junho de 2021 18:45:29 GMT+1, joao morgado
via Interest escreveu:
Hi
I'm trying to pick a custom model in quick3D, the model is QQuick3DGeometry
based with 4 vertexs with primitive TriangleStrip (basically I'm simulating a
line with width).
Picking works with regular Models (Sphere, Cube, ...) but fails with my custom
model.
IIRC picking is still not implemen