Daljit,
Try this simple hack.
Put in scene a qml item with an infinite animation like a bouncing rectangle.
This will force the window to render. See if this makes any difference. If my
theory is correct, simply moving the mouse on top of the window will also make
the rendering happen more oft
Hi, I'm using a third party library (Skia) to render custom opengl code in sync
with the QtQuick Scene Graph (Qt 5.15 on Windows 11).
I'm using the QQuickFramebufferObject and QSGRenderNode classes to create
custom QQuickItems to render my scene. The approach works fine, but I've come
across a v