It seems that after wiping the build directory and rebuilding it has started
working. :/
On 10/9/18, 7:12 AM, "Interest on behalf of Mitch Curtis"
wrote:
The Qbs docs state that there is no direct equivalent to ICON:
https://doc.qt.io/qbs/porting-to-qbs.html#icon
I’ve got
The Qbs docs state that there is no direct equivalent to ICON:
https://doc.qt.io/qbs/porting-to-qbs.html#icon
I’ve got this Qbs code that points to the .xcassets directory:
Group {
name: "macOS (icons)"
condition: qbs.targetOS.contains("macos")
files: ["images/logo/sl
With qmake project file it's just this one line, nothing else is required:
ICON = icon.icns
It will deploy the icon file to the app bundle and put the corresponding line
into Info.plist.
Unfortunately, I don’t know how it is done with Qbs as I never used it.
---
Artem Sidyakin
> On 8 Oct 2018
I’m trying to add icons to an application on macOS. My Qbs file looks like this:
https://github.com/mitchcurtis/slate/tree/master/app/app.qbs
The generated assetcatalog_generated_info.plist file looks like this:
http://www.apple.com/DTDs/PropertyList-1.0.dtd";>
CFBundleIconFile