Re: [Interest] Icons on macOS

2018-10-11 Thread Mitch Curtis
It seems that after wiping the build directory and rebuilding it has started working. :/ On 10/9/18, 7:12 AM, "Interest on behalf of Mitch Curtis" wrote: The Qbs docs state that there is no direct equivalent to ICON: https://doc.qt.io/qbs/porting-to-qbs.html#icon I’ve got

Re: [Interest] Icons on macOS

2018-10-08 Thread Mitch Curtis
The Qbs docs state that there is no direct equivalent to ICON: https://doc.qt.io/qbs/porting-to-qbs.html#icon I’ve got this Qbs code that points to the .xcassets directory: Group { name: "macOS (icons)" condition: qbs.targetOS.contains("macos") files: ["images/logo/sl

Re: [Interest] Icons on macOS

2018-10-08 Thread Artem Sidyakin
With qmake project file it's just this one line, nothing else is required: ICON = icon.icns It will deploy the icon file to the app bundle and put the corresponding line into Info.plist. Unfortunately, I don’t know how it is done with Qbs as I never used it. --- Artem Sidyakin > On 8 Oct 2018

[Interest] Icons on macOS

2018-10-08 Thread Mitch Curtis
I’m trying to add icons to an application on macOS. My Qbs file looks like this: https://github.com/mitchcurtis/slate/tree/master/app/app.qbs The generated assetcatalog_generated_info.plist file looks like this: http://www.apple.com/DTDs/PropertyList-1.0.dtd";> CFBundleIconFile