Re: [Interest] Font question

2015-04-22 Thread jensbw
It is probably breaking up due to the rather limited resolution of distance field maps. Unfortunately, as far as I know this resolution is currently hardcoded and would require a recompile of Qt to be modified. However, you can try to set the “renderType" property of the text item to be Text.N

Re: [Interest] Font question

2015-04-21 Thread Harri Pasanen
Thanks, it looks vastly better with Text.NativeRendering. On 21/04/2015 12:11, jen...@gmail.com wrote: It is probably breaking up due to the rather limited resolution of distance field maps. Unfortunately, as far as I know this resolution is currently hardcoded and would require a recompile of

[Interest] Font question

2015-04-21 Thread Harri Pasanen
I'm playing with Text.Fit, trying to see how big a number 0 can be. Text { id: countLabel anchors.fill: parent text: qsTr("0") fontSizeMode: Text.Fit minimumPointSize: 10 font.pointSize: 1000 verticalAlignment: Text.AlignVCenter