It is probably breaking up due to the rather limited resolution of distance
field maps. Unfortunately, as far as I know this resolution is currently
hardcoded and would require a recompile of Qt to be modified.
However, you can try to set the “renderType" property of the text item to be
Text.N
Thanks, it looks vastly better with Text.NativeRendering.
On 21/04/2015 12:11, jen...@gmail.com wrote:
It is probably breaking up due to the rather limited resolution of
distance field maps. Unfortunately, as far as I know this resolution
is currently hardcoded and would require a recompile of
I'm playing with Text.Fit, trying to see how big a number 0 can be.
Text {
id: countLabel
anchors.fill: parent
text: qsTr("0")
fontSizeMode: Text.Fit
minimumPointSize: 10
font.pointSize: 1000
verticalAlignment: Text.AlignVCenter