Bob,
Thanks to you I achieved my goal, in my last mail about Qt plugins I
only had a questions about the diferences of "reinterpret_cas" and
"dynamic_cast" which you answered me whit a link of a web page that
explain all cast operators of C++.
However I will look around your link above and I
On 1/12/2017 6:23 AM, Ernesto wrote:
Hello to everyone,
My name is Ernesto. I am a beginner in Qt programming and I have an
specifics problems whit my first big project (desktop app). Let me explain
myself:
I have to include plugins or add-ons to my application for new file format
types...
On sexta-feira, 13 de janeiro de 2017 00:33:28 PST Ernesto wrote:
> I understood your explanation about my second problem, but I have
> another issue writing your solution in an example project. I have a
> MainApp (QT Widgets project) and a Lib1 (C++ Static Library project) and
> here is the code:
13.01.2017, 18:08, "Bob Hood" :
> On 1/12/2017 4:33 PM, Ernesto wrote:
>> Hello again, first, thanks to Bob Hood for his quickly reply.
>>
>> I understood your explanation about my second problem, but I have another
>> issue writing your solution in an example project. I have a MainApp (QT
>> W
On 1/12/2017 4:33 PM, Ernesto wrote:
Hello again, first, thanks to Bob Hood for his quickly reply.
I understood your explanation about my second problem, but I have another
issue writing your solution in an example project. I have a MainApp (QT
Widgets project) and a Lib1 (C++ Static Library
On 1/12/2017 6:23 AM, Ernesto wrote:
Hello to everyone,
My name is Ernesto. I am a beginner in Qt programming and I have an
specifics problems whit my first big project (desktop app). Let me explain
myself:
I have to include plugins or add-ons to my application for new file format
types; I
Hello to everyone,
My name is Ernesto. I am a beginner in Qt programming and I have an
specifics problems whit my first big project (desktop app). Let me
explain myself:
I have to include plugins or add-ons to my application for new file
format types; I looked around QPluginLoader class, Dyn
Hi,
What does the following error mean?
/usr/bin/arm-linux-gnueabi-g++
-Wl,-rpath-link,/home/emayssat/sysroot/ubuntu_14.04/usr/lib/arm-linux-gnueabihf
-o arch arch.o
-L/home/emayssat/sysroot/ubuntu_14.04/usr/lib/arm-linux-gnueabihf/
-L/home/emayssat/sysroot/ubuntu_14.04/usr/lib
-L/home/emayssat/s
Hello,
I followed the steps mentioned under "Cross-Compile on a Desktop Computer"
section on this page;
http://www.ics.com/blog/beaglebone-black-low-cost-embedded-platform-part-3#.U-aXK_7fEew
My doubts;
1. Is this a cross-compiler for beaglebone or a Custom build Angstrom
distrubution including Q
On Wednesday 25 Jun 2014 13:27:23 Amey Patil wrote:
> Thank you sir for your instant reply..
> No, my openGL version is 2.1, I don't understand, I have nvidia graphics
> card..
> Thanks for pointing out the problem, wat solution will you suggest??
Which card? nVidia card is not magic. They have d
Em qua 25 jun 2014, às 13:27:23, Amey Patil escreveu:
> Thank you sir for your instant reply..
> No, my openGL version is 2.1, I don't understand, I have nvidia graphics
> card..
>
> Thanks for pointing out the problem, wat solution will you suggest??
I suggest you don't use OpenGL 3.3 functions.
Thank you sir for your instant reply..
No, my openGL version is 2.1, I don't understand, I have nvidia graphics
card..
Thanks for pointing out the problem, wat solution will you suggest??
Sincere Regards,
Amey
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Em qua 25 jun 2014, às 09:56:58, Amey Patil escreveu:
> I am working on an OpenGL project in Qt using assimp library. When I run
> the code, I get the following errors;
>
> Error, unable to get an OpenGL QPair(3,3) context
Does your platform support OpenGL 3.3?
--
Thiago Macieira - thiago.macie
Hello Sir/Ma'am,
I am working on an OpenGL project in Qt using assimp library. When I run
the code, I get the following errors;
Error, unable to get an OpenGL QPair(3,3) context
Error: Unable to initialize OpenGL functions
hence, i went for debugging it, it is pointing me
openglfunctions_3_3_c
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