Re: [Interest] AmbientLightSensor dead on iOS

2018-09-23 Thread Artem Sidyakin
https://bugreports.qt.io/browse/QTBUG-70692 --- Artem Sidyakin > On 23 Sep 2018, at 11:47, Artem Sidyakin wrote: > >> iOS does not have supported access to the ambient light sensor. > > That seems to be so: https://forums.developer.apple.com/thread/81806 > > Should we update the documentation

Re: [Interest] AmbientLightSensor dead on iOS

2018-09-23 Thread Artem Sidyakin
> iOS does not have supported access to the ambient light sensor. That seems to be so: https://forums.developer.apple.com/thread/81806 Should we update the documentation (http://doc.qt.io/qt-5/compatmap.html) then? --- Artem Sidyakin > On 22 Sep 2018, at 21:12, Lorn Potter wrote: > > > > On

Re: [Interest] AmbientLightSensor dead on iOS

2018-09-22 Thread Lorn Potter
On 20/9/18 7:19 am, Lorn Potter wrote: No and apparently not. Thanks for the bug report. Should be rather trivial to add in support. Just to conclude this thread. iOS does not have supported access to the ambient light sensor. So until then, Qt cannot add support for it. __

Re: [Interest] AmbientLightSensor dead on iOS

2018-09-19 Thread Lorn Potter
Hi, On 19/9/18 2:40 am, Jason H wrote: produces no updates, nor any warnings or errors. Does this actually work? Did it ever? No and apparently not. Thanks for the bug report. Should be rather trivial to add in support. - Lorn ___ Interest mailin

Re: [Interest] AmbientLightSensor dead on iOS

2018-09-18 Thread Artem Sidyakin
I’ve tried it on my iPhone, but result is the same as yours. I’ve also tried checking connectedToBackend property and it is false, so I guess that’s the reason. But I don’t know why it’s not connected, because for other sensors it is true and I can get their readings. --- Artem Sidyakin > On 18

[Interest] AmbientLightSensor dead on iOS

2018-09-18 Thread Jason H
http://doc.qt.io/qt-5/compatmap.html states that AmbientLightSensor is on iOS. AmbientLightSensor { active: true skipDuplicates: false onReadingChanged: { console.log("lightLevel", reading.lightLevel);