@qt-project.org] On Behalf Of
McLin, Matthew
Sent: Wednesday, March 05, 2014 11:16 AM
To: interest@qt-project.org
Cc: Fei, Yiyang; Kurt Pattyn
Subject: [Interest] Adding 10-bit OpenGL support in QML
Hello,
I am trying to render a 10-bit image from an OpenGL fragment shader attached to
a QQuickItem
Hello,
I am trying to render a 10-bit image from an OpenGL fragment shader attached to
a QQuickItem in a simple QML scene. My gfx driver & display support 10-bit,
and I know this already works if I create a standalone QGLWidget with a 10-bit
format. To get this working in QML, I have tried se