Re: [Interest] [Qt3d] Line culling

2018-07-25 Thread Oleg Evseev
I have the same issue but with plane. If there is only one vertex inside camera frustum - entity get culled. --- With regards, Oleg 2018-03-14 11:54 GMT+03:00 Saif Suleiman : > Hi every one, > > Why when one of the two vertices of a line placed out side the camera > frustum, the whole line gets

[Interest] [Qt3d] Line culling

2018-03-14 Thread Saif Suleiman
Hi every one, Why when one of the two vertices of a line placed out side the camera frustum, the whole line gets culled, not clipped(show only the segment that is inside camera frustum) ? For now I disabled frustum culling, but I feel this will not work at some point in the future for my project.