Hi,
I extended the js-Files of Qt Canvas3D: adjusted the OBJ+MTL loaders of
THREE.js and used these in my demo project with QtCanvas3D.
The two added files work fine in my demo project, on the desktop and on android
(see below referenced pics).
I would like to ask you to add these two files t
Hi,
after reading the discussion on
https://forum.qt.io/topic/57239/qt3d-basic-shapes-c-example-doesn-t-run/4
I fixed the code in "window.h" of the Qt3D-demos, and now, most of the
demo-apps are working
(this was a fix for weak onboard intel graphic cards)
However, some of the Qt3D demo execuat
Hi,
QtCanvas3D is cool, the demos are fine in Qt 5.5!
However, looking at the code, I miss some features regarding three.js-support:
1) is QtCanvas3D supporting only ThreeJSLoader, or could I also use
OBJLoader+MTLLoader (=OBJMTLLoader)?
Are demos available for this use case?
2) the curren
Hi,
I would like to embed an .obj file into my Qt5.5-Qt3D Scene.
The result is strange, only the outline is visible, see:
http://privet.bplaced.net/temp/objs.png
(the "ball.obj" from the examples is working, see on the left side).
However, the same .obj file is working with Three.js, see
http://p
Hi,
I would like to use Qt3D in my "normal" QML app, of which the root element is
"ApplicationWindow" currently.
However, all the Qt3D examples I see in Qt 5.5
1) are built in the way only showing Qt3D elements (mostly with the root
element "Entity"),
2) use the whole application for 3D content,
Hi,
The "normal" Qt Demos of Qt 5.5 are working fine when opening + building with
QtCreator 3.4.2
but
None of the Qt3D Demos are working; they fail with the below error output
( see also screenshot: http://privet.bplaced.net/temp/qt55_qt3d_examples.png )
What is wrong?
How can I fix this?
--