Re: [Interest] [QT3D] access geometry data of a loaded model

2017-07-13 Thread doe
Thanks Oleg, that gives me a good hint. In fact, even better is the example in qt3d\tests\manual\assimp-cpp Which exactly does what I need: It creates the entity tree with material, GeometryRenderer etc. from a interactively loaded model with sceneloader and lists the entity tree recursively.

[Interest] [QT3D] access geometry data of a loaded model

2017-07-11 Thread doe
Hi I use QT5.8 C++ API. I know how to create and display models with vertex and index buffers. How can I access data of a model loaded with Sceneloader() ? I.e. I load an arbitrary model and afterwards want to read out the vertices, indices, materials etc. in order to process this informatio

[Interest] Qt3D Entity tree for loaded object with SceneLoader

2017-05-24 Thread doe
Hi, I use Qt5.8 Qt3D2 C++ API and load a 3d file with Qt3DRender::sceneLoader (e.g. ply or .obj). I can see it in my view; works fine. However, now I want to read (copy, modify) the geometry, materials etc. that come with this loaded object. Unfortunately, in the entity tree m_rootEntity->co