Re: [Interest] Qt3D - QObjectPicker doesn't work with multiple QLayers and QLayerFilters

2024-08-22 Thread Sakthi G
e graph, maybe have separate parents for opaque and transparent entities (rather than mixing them under the same parent), and add the layer component to the parent entities rather then each entity (making sure you mark it as recursive). I don’t think these should change the issue but might be som

[Interest] Qt3D - QObjectPicker doesn't work with multiple QLayers and QLayerFilters

2024-08-22 Thread Sakthi G
Hello, We have a Qt3D application where we have multiple QLayers for different types of meshes. We have found out that QObjectPicker doesn't work properly with multiple QLayers. It doesn't get triggered consistently if the entity has layer component which is not filtered at the top of the framegr