I'm having a few issues.
With Qt5.9 it doesn't build because qt checks the xcode version for a
minimum allowed version which is v4 or v7 depending. Unfortunately the
comparison thinks that 10 is smaller than 4 or 7 (string comparison).
This is fixed in later versions of Qt.
You can however g
Not sure what you mean by not disabling scroll view, but what I would
try is using ScrollView with a Flickable and the draggable item inside
the flickable. Then setting 'interactive' on the flickable to false
while the draggable item is selected.
On 16/08/2018 13:11, Alexander Ivash wrote:
Us
Santos wrote:
Can you send more information about the error? Screenshot perhaps?
On 18 May 2018, at 13:02, Rogerio Nicolau wrote:
I have managed to update and get xcode working with SDK 10.
It made no difference though, still doing the same thing.
On 17/05/2018 16:53, Nuno Santos wrote:
Which
, at 16:49, Rogerio Nicolau wrote:
Thanks Nuno
I get that, but I still think that Apple has changed something in the store
verification process that makes builds with Qt 5.9 not compatible. So you can't
create an ipa for the store, just for adhoc development.
Could be a bug in xcode, I'
the latest, but I
will try getting the latest patch.
Regards
Rogério
On 17/05/2018 15:32, Nuno Santos wrote:
Rogerio,
The upload to the store is a complete aside process. It is completely
independent from Qt itself.
If you can build your app, test it and archive it, then the problem is othe
Hi
I am trying to release a new version of my app to the iOS app store. I'm
using Qt 5.9.x and it builds fine and can be sideloaded but it causes
xcode to freeze when trying to validate or export to the app store.
I don't have this problem with Qt 5.10 but this does not support iOS 9
which I
Hi
There is actually already a bug report for this issue at
https://bugreports.qt.io/browse/QTBUG-56558.
The reason I am posting this on the mailing list is because it was
created over a year ago and there has been no movement on it, it is
still in the reported status. I was thinking that ma
bugreport and we
will follow up there.
BR,
Maurice
*From:*Interest
[mailto:interest-bounces+maurice.kalinowski=qt...@qt-project.org] *On
Behalf Of *Rogerio Nicolau
*Sent:* Thursday, March 15, 2018 4:21 PM
*To:* interest@qt-project.org
*Subject:* [Interest] Qt for WinRT and openssl
Hi
The
Hi
The WinRT platform version of ssl seems to be very limited and doesn't
work when accessing web services with certain ssl certificates.
On Android I am using the openssl library successfully so I wanted to
use this on WinRT as well. I have built the openssl libraries and
included them in t
we can handle it there.
BR,
Maurice
-Original Message-
From: Rogerio Nicolau [mailto:r.nicolau.learningc...@gmail.com]
Sent: Tuesday, June 21, 2016 10:54 AM
To: Maurice Kalinowski ;
r.nico...@learningclip.co.uk; interest@qt-project.org
Subject: Re: [Interest] Assert in QCamera on winrt tabl
, with most (but not all)
changes being in 5.6.1.
Some are in 5.6.2 and will be available in 5.7.1 as well, hence the question.
BR,
Maurice
-Original Message-
From: Interest [mailto:interest-bounces+maurice.kalinowski=qt.io@qt-
project.org] On Behalf Of Rogerio Nicolau
Sent: Monday
Hello all
I am getting the following assert when I call QCamera::start()
ASSERT failure in bool __thiscall QWinRTCameraControl::setFocus(class
QFlags): "The application called an
interface that was marshalled for a different thread.", file
qwinrtcameracontrol.cpp, line 1163
This is happenin
I have the Canvas larger than the screen actually, it's inside a
ScrollView so the user can scroll if needed. I did try reducing it to an
area smaller than the screen size, but that does not change the behaviour.
On 10/07/2015 12:07, Rutledge Shawn wrote:
> On 10 Jul 2015, at 12:50,
Hi
This is a hardware specific issue and I suspect a problem in a lower
layer than Qt, but I wanted to check if anyone might have some other idea.
The problem happens on a Tegra Note Android tablet, other
hardware/platforms work fine. When I set a Canvas object's renderTarget
to Canvas.Framebu
Hi
I'm using Qt 5.4.1 and have an App which runs fine on all the other
platforms except on winrt where after a QNetworkAccessManager::post, the
QNetworkAccessManager::finished signal never gets triggered. The post is
just an http message and I can see that the server receives and responds
to t
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