Re: [Interest] QtWayland compositors lagging

2019-10-21 Thread Johan Helsing
rm backend. Unless you're doing this already, then there is not supposed to be a noticeable performance gap with QtWayland compositors compared to Weston. So if that's the case, please file a bug for it. Br, Johan Helsing From: Interest on behalf of G

Re: [Interest] Qt 5.9 with Wayland IVI Extension

2018-12-21 Thread Johan Helsing
should be in Qt 5.13, huge thanks to Andreas Cord-Landwehr for contributing the code :) Cherry-picking the patch onto 5.12 shouldn't be that hard either. Br, Johan From: Christian Gagneraud Sent: Friday, December 21, 2018 02:14 To: Johan Helsing Cc: vi

Re: [Interest] Qt 5.9 with Wayland IVI Extension

2018-12-20 Thread Johan Helsing
vi-controller in the documentation you linked, is that there is some support for it on the client side, through the "ivi-shell" shell integration plugin. Br, Johan From: Interest on behalf of Christian Gagneraud Sent: Wednesday, December 19, 20

Re: [Interest] How is QT_AUTO_SCREEN_SCALE_FACTOR supposed to work?

2015-11-03 Thread Johan
ike the ratio is about 25.4 between the value and the actual width So if m_data.physicalSizeMM.width actually contained the width of my monitor in MM pixelDensity would return 2. Perhaps there is some strange going on here? Best regards Johan ___ Inter

[Interest] How is QT_AUTO_SCREEN_SCALE_FACTOR supposed to work?

2015-11-02 Thread Johan
equal setting QT_SCALE_FACTOR to 2 since I have set Windows to display in 200%? Any hints on how to debug this? Best regards Johan ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest

Re: [Interest] Text in QGLWidget looks awful

2012-06-14 Thread Johan Råde
On 6/14/2012 11:53 AM, Sven Anderson wrote: > It seems that QWidget always uses anti-aliased fonts, and QGLWidget uses > bitmap fonts under a certain font size, in your example 12pt and > smaller. I wouldn't say either is better. For my taste the optimum would > be to use the bitmap font with 8pt,

Re: [Interest] Text in QGLWidget looks awful

2012-06-14 Thread Johan Råde
On 6/14/2012 9:50 AM, Alex Strickland wrote: > On 2012/06/14 09:44 AM, Johan Råde wrote: > >> I tried both the Antialiasing and the TextAntialiasing render hints. >> They make no difference. > > Maybe - QPainter::HighQualityAntialiasing

Re: [Interest] Text in QGLWidget looks awful

2012-06-14 Thread Johan Råde
On 6/14/2012 9:23 AM, Bo Thorsen wrote: Den 14-06-2012 09:01, Johan Råde skrev: Hi, Text rendered with a QPainter in a QGLWidget looks awful. I have attached two screen shots, one with text rendered in a QWidget and one with text rendered in a QGLWidget. I have also attached the code (Python

[Interest] Text in QGLWidget looks awful

2012-06-14 Thread Johan Råde
text in a QGLWidget? Cheers, Johan <><>import sys from PySide.QtCore import * from PySide.QtGui import * from PySide.QtOpenGL import * class TestWidget(QWidget): def __init__(self): super(TestWidget, self).__init__() self.setWindowTitle('QWidget')