Hello,
When I use both OpenGL rendering and QPainter calls in the paintGL function
of a QOpenGLWidget class, I get an OpenGL error code (1282) when checking
glGetError().
The painting still works, i.e. what I want to draw correctly appears on the
screen.
Also, this error code only appears on Mac
Hello,
I was wondering, what is the preferred way to create a GUI with a custom
look-and-feel appearance, similar as e.g. QtCreator.
I have a modestly large application, using a QWidgets approach and I use
'designer' to create the ui/layout.
The application has several modes/screens, which are a