One option I just thought of (although convoluted) is keeping your original
library as-is and then making a QML module containing not much more than
headers with structs that declare QML_FOREIGN over just the types that need
to be used in QML. Those headers can be in the same folder as the QML
modu
Hello Stefan,
I was certain I could help you so I recreated your scenario - and found the
same problem.
I tried many different ways of coaxing the include path to be visible to the
type registration system - all in vain.
So I started digging around in code reviews, docs, forums and the like. Tu
Hello,
any idea why I'm getting the below error ? What tool is used to generate
the *_qmltyperegistrations.cpp file, and how does it figure out to add the
line `#include ` instead of `#include ` ?
On Fri, Jul 5, 2024 at 10:15 AM Stefan Seefeld wrote:
> Hello,
>
> following up on an earlier conv
> On Jul 12, 2024, at 9:18 AM, ekke wrote:
>
> have you tried Qt Example Declarative Camera ?
> you should be able to record or view videos.
> sometimes there are problems running on emulator, so it's a good idea to
> verify
Good point. Even just using QMultiMedia to play a simple mp3 file incl
have you tried Qt Example Declarative Camera ?
you should be able to record or view videos.
sometimes there are problems running on emulator, so it's a good idea to
verify
Am 10.07.24 um 19:32 schrieb Israel Brewster via Interest:
Environment:
Qt version: 6.6.3
Android version: 14, running vi
Hi,
I’m having a problem that I can’t find a pattern.
I can’t open videos with HEVC codec on Windows 10 machines with K-Lite Code
Basic pack.
But, it plays correctly on Windows 11. However, some users say that they are on
Windows 11.
The error is “Unsupported media, a codec is missing”
This