Hi,
In case OpenGL is used, this might be a bug in your OpenGL driver.
As far as I know; Qt uses `GL_NEAREST` when `smooth` is unset, and
`GL_LINEAR` when `smooth` is set.
I doubt there is extra logic to check if the texture size is the same as
`Image` size that it uses `GL_NEAREST` regardle
On 7/23/22 05:00, Alexander Dyagilev wrote:
I'm generating image (QR code) using QML image provider. Show it using
Image control using actual size (i.e. width height are not specified,
and I also set fill mode to Pad).
Windows and macOS - works fine.
Linux (Ubuntu) - it's shown blurred. If I