Re: [Interest] Impact of QtWayland licensing on applications bundling OSS Qt?

2022-06-20 Thread Thiago Macieira
On Monday, 20 June 2022 16:24:43 PDT Mike Rochefort wrote: > Looking at the source, I did a quick scan of the repository to see what > was LGPL and GPL based. Your description of the situation was pretty > spot on, Thiago, though there are two files in the client project that > are GPL licensed. Th

Re: [Interest] Impact of QtWayland licensing on applications bundling OSS Qt?

2022-06-20 Thread Mike Rochefort
Looking at the source, I did a quick scan of the repository to see what was LGPL and GPL based. Your description of the situation was pretty spot on, Thiago, though there are two files in the client project that are GPL licensed. These files are new in Qt 6.3; they don't exist in any version of

Re: [Interest] custom string encoder/decoder

2022-06-20 Thread Thiago Macieira
On Monday, 20 June 2022 07:45:21 PDT Manner Róbert wrote: > Hi, > > previously we used QTextCodec to implement our custom (ebcdic) text > codecs. We mainly used these for iterating through the available codecs > and as an abstraction for doing an actual conversion from codec -> utf-8. > > As far

[Interest] Qt 5 -> 6: In QQmlEngine, Qt.Checked, etc. are no longer available

2022-06-20 Thread Thorbjørn Lindeijer
Dear list, I'd like to upgrade the releases of my application from Qt 5.15 to Qt 6.2, but I'm met with a loss in functionality that I'm not sure how to resolve. My application is scriptable using QQmlEngine, and with Qt 5, the loaded JS files had the global Qt namespace values available as part

[Interest] custom string encoder/decoder

2022-06-20 Thread Manner Róbert
Hi, previously we used QTextCodec to implement our custom (ebcdic) text codecs. We mainly used these for iterating through the available codecs and as an abstraction for doing an actual conversion from codec -> utf-8. As far as I see, there is no similar API in Qt6 (except from qt5compatib

Re: [Interest] Qt3D/C++: How to disable rendering while makeing changes to the the Scenegraph

2022-06-20 Thread Yves Maurischat
Am 20.06.22 um 10:08 schrieb Mike Krus: Hi On 20 Jun 2022, at 08:37, Yves Maurischat wrote: Hi all, I've got a C++/QWidgets application with 2 Qt3DWindow embedded. The 3D windows can be hidden (i.e. the user switches to another view), while work is done in other parts of the applicati

Re: [Interest] Qt3D/C++: How to disable rendering while makeing changes to the the Scenegraph

2022-06-20 Thread Mike Krus via Interest
Hi > On 20 Jun 2022, at 08:37, Yves Maurischat > wrote: > > Hi all, > > I've got a C++/QWidgets application with 2 Qt3DWindow embedded. The 3D > windows can be hidden (i.e. the user switches to another view), while work is > done in other parts of the application. Whenever the user switches b

Re: [Interest] Qt5.15 from source on centOS 7

2022-06-20 Thread Chris Benesch
GCC 11 is a beast. But on an overall level the stricter the compiler, the more optimization it can do. We got 5.15 to build on Cent 7 with gcc 10 and OpenSSL 3, and I dont remember any big issues with it, but we dont really use any of the cryptographic functions. I'll make a note of it and get our

[Interest] Qt3D/C++: How to disable rendering while makeing changes to the the Scenegraph

2022-06-20 Thread Yves Maurischat
Hi all, I've got a C++/QWidgets application with 2 Qt3DWindow embedded. The 3D windows can be hidden (i.e. the user switches to another view), while work is done in other parts of the application. Whenever the user switches back to the view with the embedded Qt3DWindow there are a lot of chan

Re: [Interest] Qt5.15 from source on centOS 7

2022-06-20 Thread Alexander Carôt
Hello Chris and Thiago, yes, indeed centOS 7 has open-ssl 1.0.7 installed so I need to upgrade obviously. >>OpenSSL 3 isn't supported in 5.15. Thanks for this hint, too ! I also figured by playing with the various DTS available that the most recent version with gcc 11 does not work with Qt5.15