[Interest] Android: Debug.isDebuggerConnected() returns false when debugging

2021-11-24 Thread Rob Allan
I'm trying to use the Java function Debug.isDebuggerConnected() on Android. (Our app has some global exception handling that I want to disable when running under the debugger, so that any exceptions can be trapped by the debugger in the usual way.) When I debug our app using Qt Creator, Debug.isDe

[Interest] HighDPI/Scaling windows 10

2021-11-24 Thread Scott Bloom
99% of the time, Im working on a large high resolution high dpi monitor. Where the physical size me to run at a 100% scaling factor. However, when working on the laptop screen itself, Qt 5.15.6 apps look like garbage Here are some example pics. Everything but the window icons are straight Qt,

Re: [Interest] What's up with Qt's graphic stack (6.2.1) (and WebEngine)?

2021-11-24 Thread Allan Sandfeld Jensen
On Mittwoch, 24. November 2021 18:40:07 CET Nils Jeisecke wrote: > Hi Allan, > > > We are planning to do that, but it is somewhat complicated. The > > QQuickWidget we use, only support OpenGL and Software in Qt 6.2, and > > there is no other QRHIWidget available or planned. We will be trying with

Re: [Interest] What's up with Qt's graphic stack (6.2.1) (and WebEngine)?

2021-11-24 Thread Nils Jeisecke via Interest
Hi Allan, > We are planning to do that, but it is somewhat complicated. The QQuickWidget > we use, only support OpenGL and Software in Qt 6.2, and there is no other > QRHIWidget available or planned. We will be trying with a QWindow approach for > 6.3 or 6.4. I see. Could you elaborate on the rela

Re: [Interest] What's up with Qt's graphic stack (6.2.1) (and WebEngine)?

2021-11-24 Thread Allan Sandfeld Jensen
On Mittwoch, 24. November 2021 12:24:23 CET Nils Jeisecke wrote: > Thanks for your response Allan. > > On Tue, Nov 23, 2021 at 4:28 PM Allan Sandfeld Jensen wrote: > > We only support two backends in WebEngine currently, either WGL OpenGL or > > the software backend. The software backend should

Re: [Interest] What's up with Qt's graphic stack (6.2.1) (and WebEngine)?

2021-11-24 Thread Nils Jeisecke via Interest
Thanks for your response Allan. On Tue, Nov 23, 2021 at 4:28 PM Allan Sandfeld Jensen wrote: > We only support two backends in WebEngine currently, either WGL OpenGL or the > software backend. The software backend should work just fine though. If you > have any other QSG backend than OpenGL, it s