Hi
I have a View3D with MouseArea on top, I'm moving a camera when pressing and
moving the mouse. It works but I get a strange flicker because of
mapTo3DScene() strange results.
A small example project is here
CameraMove.zip
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CameraMove.zip
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Relevant code of moving t
Thanks for the history lesson, I appreciate it! The question is all about QtQml 2.15 Binding type. The infamous missing unexported `restoreMode` property sure makes our lifes slightly harder than it should be (by generating warnings if left out); but when it comes to choosing an appropriate value f
The question is all about QtQml 2.15 Binding type. The infamous missing
unexported `restoreMode` property sure makes our lifes slightly harder
than it should be (by generating warnings if left out); but when it
comes to choosing an appropriate value for it -- I am totally lost.
The short story i
Hi, The question is all about QtQml 2.15 Binding type. The infamous missingunexported `restoreMode` property sure makes our lifes slightly harderthan it should be (by generating warnings if left out); but when itcomes to choosing an appropriate value for it -- I am totally lost. Note that documenta
Hello again!
I'm back at this topic.
I found this amazing talk from QtWS17 that showcases basically exactly
what I wanted to achieve:
https://www.youtube.com/watch?v=Kdh1x_I8m18
I managed to get a hold of a pdf copy of the slides, with a link to a
github repo, which unfortunately was empty.
Hi Nuno,
Try setting the index type to UnsignedInt in
https://doc.qt.io/qt-5/qsggeometry.html#QSGGeometry and providing the index
values as uint32s instead of uint16. (unless you are targeting something that
does not support uint indices, although that's probably unlikely today)
Alternatively,