Hi
As stated above, explicit setting the camera in View3D will make mapTo3DScene()
work, but it will break the View3D display content. I have created a bug report
[QTBUG-94539] mapTo3DScene() will fail when a camera is not explicit assigned -
Qt Bug Tracker
|
|
| |
[QTBUG-94539] mapTo3DSc
On Tuesday, 15 June 2021 13:24:12 PDT Jason H wrote:
> So I think the Qt docs and support on DBUS are quite good. But I keep coming
> back to a non-Q- non-G DBUS question: When interfacing with C/CPP code
> using libdbus or sdbus, which manually pack parameters to messages, how is
> "proper" DBUS m
On Monday, 14 June 2021 13:23:41 PDT Kevin André wrote:
> > Create the QVector container, reserve the proper size, and then iterate
> > over the actions hashing table inserting the keys.
>
> That's the "write my own conversion function" option I listed :-)
Not *exactly*. You had proposed "deal wi
So I think the Qt docs and support on DBUS are quite good. But I keep coming
back to a non-Q- non-G DBUS question: When interfacing with C/CPP code using
libdbus or sdbus, which manually pack parameters to messages, how is "proper"
DBUS messaging enforced?
Example:
I have a XML Definition for