Hi Matthew,
I have tried to be very clear in explaining that the whole point of this email
thread is about mixing open-source and commercial, which not a the most common
use case. I do not know what are the questions that I have tried to avoid
answering. Yes, there are many users of Qt who use
Hi Matthew,
Unless you are in the situation described by the person who originated this
email thread, I am rather sure you can continue using the GPL version of
Creator.
The whole point of this email thread was situations where the same development
project team (creating the same product) wou
> Are you talking about an API that *your game* will use (e.g. for IAPs)?
> Or just the process of submitting your content to be distributed?
Could be both. Game stores provide stuff like cloud saves,
achievements, chat etc. This often gets compiled into the game.
Or it could be just some manifest
>> This sort of thing, and also the recent installer changes,
>> continues to make me think that TQtC is *trying* to commit
>> suicide. That, or whoever is making these decisions is
>> hopelessly incompetent.
> Yes, hopelessly incompetent is a much more polite thing to say...
From
On Wednesday, 1 April 2020 06:47:07 -03 Filippo Rusconi via Interest wrote:
> Greetings,
>
> my software program (GUI) builds/runs fine on Debian GNU/Linux, but I fail
> to run it on MinGW64. I can build it fine, but when I run it, the error
> message (in a system dialog box) is that the (mangled
On 31/03/2020 16.12, Krzysztof Kawa wrote:
> This got me thinking about quite a simple case that doesn't seem so
> simple now: Lets say I make a game using open-source licensed Qt, or
> even just open-source licensed Qt Creator. After few years of
> development I decide to publish the game. It just
On 31/03/2020 09.46, Andy wrote:
> Even a solo developer needs to hire a lawyer before touching anything
> Qt-related.
Fortunately for the OSS community, you forgot "commercial" in that sentence.
> Once you start trying to codify all the different scenarios in your
> licensing, it becomes toxic a
Sorry had to laugh...
> Yup... except I'd probably use some less polite terms than "tone-deaf".
Fair point... tone-deaf can be a bit insulting..
>This sort of thing, and also the recent installer changes, continues to
>make me think that TQtC is *trying* to commit suicide. That, or w
On 30/03/2020 13.49, Andy wrote:
> That makes no sense. Your license prevents a company from using an
> open-source tool? It says "if you license our stuff you cannot use the
> open-source tool X"?
That is, indeed, what I am hearing, and also how I would interpret the FAQ.
> This whole thread is
On 31/03/2020 14.16, Francis Herne wrote:
> Having looked through said document, the relevant sections seem to be:
>
>> 1. ... “Prohibited Combination” shall mean any means to (i) use, combine,
> incorporate, link or integrate Licensed Software with any software created
> with or incorporating O
On 27/03/2020 08.55, Tuukka Turunen wrote:
> Correct. All users need to have commercial license. It is not allowed for
> part of the team to use commercial and part use open-source. Even though Qt
> Creator is great, it can feel odd to pay for full Qt license and only use the
> Creator IDE.
>
A more complete example. also narrow the bug, if the parent is set to self
before launching the object the signal no more reach it, work under 5.14.0,
5.14.1 but not on 5.14.2. This is a show stopper for 5.14.2. I have open an
issue:
https://bugreports.qt.io/browse/PYSIDE-1255
From: Interest
Hi,
I was trying the signal/slots for a Python application, but with the new
version I discovered that the signal is no more reaching my Qml anymore,
reverting to 5.14.0 PySide2 fix the problem.
Python code:
from PySide2.QtCore import QObject, Signal
class BObj(QObject):
...
c
Can you please provide any reference of cross compiling ICU 58.x as I end
up getting one error or other in configure line?
On Tue, 31 Mar, 2020, 14:27 Konstantin Tokarev, wrote:
>
>
> 31.03.2020, 11:54, "Ramakanth Kesireddy" :
> > Since the old compiler doesn't supports c++11, we got to use Qt W
Hi,
As I have said earlier in this thread it can feel odd that the restriction of
mixing extends also to the Qt tools, even in case framework libraries are not
used.
I want to again emphasize that this is something that does not affect
open-source use of Qt – as long as it is not done in conju
Hi,
What I get from the explanations from Tuukka is that the commercial
contract includes what amounts to legal carpet-bombing aiming to prevent
bad faith actors to use loopholes to their advantage.
The unfortunate consequence is that good faith actors can feel unsafe if
they try to read the legal
Hi Tuukka,
so if the company's product is say modern car's head unit which is built
from many, many blocks and to build one of those (UI) Qt with commercial
license was used then hundreds or thousands of developers in the same
company or many subcontractor companies developers are forbidden to use
Greetings,
my software program (GUI) builds/runs fine on Debian GNU/Linux, but I fail to
run it on MinGW64. I can build it fine, but when I run it, the error message (in
a system dialog box) is that the (mangled name that I c++filt'ered)
qResourceFeatureZlib() entry point is not found in my exec
Hi,
I think you are now twisting and mixing things incorrectly.
For example, working in a company who has a commercial license of Qt does not
in any way hinder contributing to Qt.
Yours,
Tuukka
On 1.4.2020, 9.32, "Interest on behalf of Roland Hughes"
wrote:
On 3/30/20
19 matches
Mail list logo