On 11/26/2019 10:29 AM, Vlad Stelmahovsky wrote:
1. quit guarantees only quit from event loop.
yes, i know it.
wait() will wait maximum INT_MAX milliseconds and then return false
yes, and this guarantees that QThread object will not be destroyed until
thread is finished.
i.e.
thread->
1. quit guarantees only quit from event loop. wait() will wait maximum
INT_MAX milliseconds and then return false
2. So you did not created any threads? it was not clear from your initial
message
On Tue, Nov 26, 2019 at 6:57 AM Alexander Dyagilev
wrote:
> 1. It does, according to docs.
>
> 2. I
1. It does, according to docs.
2. I never subclass QThread and thus never override its run method.
On 11/26/2019 7:53 AM, Vlad Stelmahovsky wrote:
QThread::quit and QThread::wait doesn't guarantee that the thread
will be finished in time. First of all it depends on your thread
architecture:
QThread::quit and QThread::wait doesn't guarantee that the thread will be
finished in time. First of all it depends on your thread architecture:
event loop or loop in run()
easiest way to check this: put qWarning() at the end of run() method
On Tue, Nov 26, 2019 at 3:05 AM Alexander Dyagilev
wro
Hello,
We're getting strange crashes in our Google Console. All of them are
from Android 9.
We use Qt 5.12.5.
Armv7 reports are all as the following:
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** pid: 0,
tid: 0 >>> org.freedownloadmanager.fdm <<< backtrace:
#00 pc 000
Hi,
I just installed Qt 5.14 beta 3 (together with Qt Creator 4.11 beta 2) in
order to test the new android app bundle feature.
With Qt 5.14 I can build the app successfully, but unfortunately the app
terminates immediately after the start with the following error:
Invalid ID 0x.
E Qt :
Anybody? I've been on this one for a week now and I just can't seem to
figure out what I'm doing wrong or missing.
On Thu, Nov 21, 2019 at 3:04 PM Wesley Krasko wrote:
> Thanks. For now anyways I'm trying to just move from QGLWidget to
> QOpenGLWidget, buy time.
> Can I get some help? In the QGL