[Interest] Qt3D: One-shot compute shader

2019-05-31 Thread Daniel Proksch
Hi all, I'm trying to implement a Qt3D FrameGraph (QML) that allows for one-shot dispatch of a compute shader. My current approach is to add a ComputeCommand component to my ComputeEntity whenever I want the dispatch to happen. When the compute task is done (i.e. in the next frame) I want to rem

[Interest] How to manage build.gradle content?

2019-05-31 Thread Nelson, Michael
I wanted to prompt user to enable location services if needed, so I followed the example here. To successfully build, I needed to add the following to my build.gradle file: implementation 'com.google.android.g

Re: [Interest] QFontComboBox without preview?

2019-05-31 Thread René J . V . Bertin
Nikos Chantziaras wrote: > Unfortunately, there is no way to disable the preview. I run my own Qt version which isn't 100% stock anyway, so I introduced an env. variable check for QT_FONTCOMBOBOX_NO_PREVIEW in QFontFamilyDelegate::paint() which determines whether the font family and size are ch