On Tuesday, 15 May 2018 10:00:53 PDT Allan Sandfeld Jensen wrote:
> Do you
> have a color wheel that allows for the imaginary colors HDR uses (whiter
> than white, bluer than blue).
Using std::complex.
/me runs away
--
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Int
On Dienstag, 15. Mai 2018 19:48:03 CEST Boudewijn Rempt wrote:
> On dinsdag 15 mei 2018 19:00:53 CEST Allan Sandfeld Jensen wrote:
> > They only way I know of doing that at all at the moment is on Windows and
> > only using fullscreen mode, and the monitor probably only supports it
> > though HDMI.
I have developed a new open source software as a result of a scientific
research and I want to share my study with scientists and/or software
developers.
ThreadStack is an innovative software which produces a class library for
C++ multi-thread programming and the outcome of the ThreadStack acts as
On dinsdag 15 mei 2018 19:00:53 CEST Allan Sandfeld Jensen wrote:
> They only way I know of doing that at all at the moment is on Windows and
> only using fullscreen mode, and the monitor probably only supports it
> though HDMI. We are missing the proper standards for mixing HDR and SDR
> content,
On Dienstag, 15. Mai 2018 18:05:04 CEST Boudewijn Rempt wrote:
> On dinsdag 15 mei 2018 18:00:04 CEST Allan Sandfeld Jensen wrote:
> > On Dienstag, 15. Mai 2018 12:21:53 CEST Boudewijn Rempt wrote:
> > > Hi,
> > >
> > > I'm wondering, is there any work going to support HDR 10 or HDR Dolby
> > > fr
On dinsdag 15 mei 2018 18:00:04 CEST Allan Sandfeld Jensen wrote:
> On Dienstag, 15. Mai 2018 12:21:53 CEST Boudewijn Rempt wrote:
> > Hi,
> >
> > I'm wondering, is there any work going to support HDR 10 or HDR Dolby from
> > within Qt, directly or through OpenGL? Has anyone tried something like
>
On Dienstag, 15. Mai 2018 12:21:53 CEST Boudewijn Rempt wrote:
> Hi,
>
> I'm wondering, is there any work going to support HDR 10 or HDR Dolby from
> within Qt, directly or through OpenGL? Has anyone tried something like that?
That is a TV format. What do you want Qt to do with it? I have solutio
Hi,
I'm wondering, is there any work going to support HDR 10 or HDR Dolby from
within Qt, directly or through OpenGL? Has anyone tried something like that?
--
Boudewijn Rempt | https://www.valdyas.org | https://www.krita.org
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