On Thursday, 22 March 2018 20:16:25 CST neel patel wrote:
> Hi,
>
> GNOME 3.28 has removed the system tray icons and introduced indicator
> applets.
> I am using Qt application to launch the application run in background and
> show icon in system tray by using "QSystemTrayIcon" class.
>
> Now in
-Original Message-
From: Interest
[mailto:interest-bounces+julius.bullinger=intel@qt-project.org] On Behalf
Of Marcel Stegehuis
Sent: Thursday, March 22, 2018 10:40
To: interest@qt-project.org
Subject: [Interest] Custom QT build using jom
> What is the benefit of calling BuildConsole
Hi,
GNOME 3.28 has removed the system tray icons and introduced indicator
applets.
I am using Qt application to launch the application run in background and
show icon in system tray by using "QSystemTrayIcon" class.
Now in GNOME 3.28 it has been removed so can anyone suggest alternative in
Qt app
Hi Ola,
I think I would have preferred to skip the FBO -> QImage step as the
normal FBO readback is through glReadPixels which is quite costly, so
you'll lose a lot of performance that way. You might also benefit
from doing the RGB -> YUV conversion on the GPU if there is time
enough to do that.
T
On 03/22/2018 10:40 AM, Marcel Stegehuis wrote:
What is the benefit of calling BuildConsole with jom over nmake? I thought that
Incredibuild manages all the distributed builds.
You still have to tell IncrediBuild to start distribution of build
commands. That's what the buildconsole / xgecons
Hello,
I am building QT from sources on a Windows with MSVS system. I wanted to try
JOM and saw a batch file ibjom.bat.
It calls buildconsole with JOM as make program.
What is the benefit of calling BuildConsole with jom over nmake? I thought that
Incredibuild manages all the distributed build
Hi,
I need to render a Qt Quick scene and stream it as H264 data on an
i.MX6-device running Linux. The use case is to be used live with as little
latency as possible.
I'm thinking of using the QQuickRenderControl class. The easy way is
probably to render the scene to a QOpenGLFramebufferObject, c